Board Games Critique.docx - Section 2: Playtime: Board Game Play Through

  Board Games Critique.docx
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Play Testing: Evaluating Design Effectiveness.

Unit 6: Collaborative Speaking & Listening: Designing Identity in "The Catcher in the Rye" Boardgame
Lesson 3 of 6

Objective: SWBAT make new connections and develop their understanding of "The Catcher in the Rye" by playing and critiquing another group's game.

Big Idea: Today, it all comes together: game design, play-ability, and communication in our own mini-game convention.

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