Lesson 7 of 9
Objective: Working with the last 70 vocabulary words, SWBAT create original vocabulary games as a form of review for their final big vocabulary test.
Small Group Sharing
We begin today with a brief whole group sharing of the final topics my students have selected for our last Socratic Seminar. With their lists of topics in hand that were submitted to me, I call out the members of each group and ask them to share out loud what their final topic is. This process serves two purposes:
- It reminds the group members what they selected and that they will need to bring a document related to their topic for our next class session.
- It (hopefully) generates excitement from the whole group, as they hear what they will potentially be discussing.
Vocabulary Game Development
Today I have decided to follow through on an idea I spoke to in this lesson, which is to challenge my students to create vocabulary games with the last 70 words we have learned, to serve as a form of review for their upcoming final big vocabulary test.
For this activity, I will allow my students to choose their partners, maxing out at three students per group. It's the end of the year, and because I can count on one hand the times I have allowed my students to select their partners, this will feel like a reward to them.
I make all of the supplies I possess available to my students for their games: construction paper, butcher paper, yarn, markers, colored pencils, crayons, glue sticks, etc. I expect that they will need very little inspiration from me, as they have shown me before how willing and how creative they can be when I turn the inspiration over to them.
My plan is to allow them only 30 minutes to create their games--in some classes, this should work, but in others, I may have to make adjustments, as some of my classes dive in to such projects with such creativity and enthusiasm that I am reluctant to rush them. My only concern is that as our remaining school days are in the very low single digits, I want to make sure there is class time to demonstrate the games before the big test.
Providing that my students are able to complete something meaningful in the time I planned for them to create, we will finish the period with demonstrations and possible playing of their vocabulary games as a whole group.
Regardless of whether or not we have time for game demonstrations, the process of creating the games themselves will be a good form of review for my students. If time does not allow for sufficient demonstration, then I will find room for this in a preceding lesson, before the final big vocabulary test.
NOTE: Because I will not be posting the lesson during which my students will take the last big vocabulary test, I have added it as a resource here.