Simulations - Can you design an experiment?

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Objective

Students will be able to design and conduct their own simulation to determine the probability of an event.

Big Idea

Simulations - The key to predicting events.

Launch

10 minutes

Opener:  As students enter the room, they will immediately pick up and begin working on the opener.  Please see my instructional strategy clip for how openers work in my classroom (Instructional Strategy - Process for openers).  This method of working and going over the opener lends itself to allow students to construct viable arguments and critique the reasoning of others, which is mathematical practice 3.  See my video, MP3, for more!

Learning Target:  After completion of the opener, I will address the day’s learning targets to the students.  In today’s lesson, the intended target is, “I can design and carry out a simulation to model an experiment.” Students will jot the learning target down in their agendas (our version of a student planner, there is a place to write the learning target for every day). 

Explore

40 minutes

Simulations Explore Narrative This activity allows students to model mathematics by creating their own simuation for real world event (MP 4).  Students will use various tools (spinners, coins, random numbers) to help them design experiments and draw conclusions (MP 5).

Summarize + Homework

10 minutes

Design Your Own:  To gauge student understanding of simulations, I am going to have tables design their own simulation for a family have 2 boys and 2 girls.  I will walk around and have each table share their ideas with me. 

Homework:  As I have each group discuss their simulations with me, I will hand out homework and have students begin working on it.  Philosophy on Homework