Reflection: Real World Applications Motorized Toy Project - Research Similar Toys (Lesson 5) - Section 3: Students in Action


The Motorized Toy project is designed to model new product development. Toy companies would be reluctant to invest in a product that did not have some research indicating a market for the toy. The students are connected to the real world.

Although we do not spend a great deal of time researching, I want students to know that this is part of the process. You cannot just build some random toy; you must have research to back your team's decisions.

This is simply practicing good habits students employ in all classes. What is the evidence to back up your claim? Students hear this question in math, language arts, social studies and science. It is not simply a question teachers make up to make them work harder. It is a real world application.

  Justification for Toy Design
  Real World Applications: Justification for Toy Design
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Motorized Toy Project - Research Similar Toys (Lesson 5)

Unit 9: Engineering
Lesson 11 of 15

Objective: SWBAT defend their choice for the new motorized toy using market research.

Big Idea: How do you know there is a market for your new motorized toy?

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