Reflection: Joy Food Chains - Section 3: Guided Practice


Teaching Through Games and Technology 

When I found this website, I thought that it provided students with all the information they need to build a foundation on what food chains are, and how to create them.   It provides the information with visuals that are good for ESE and ELL students.  I taught the lesson by going over the information on the website.  By showing the examples of food chains already created there for us and adding these notes into our notebook I am able to teach students the concepts necessary to understand food chains.  

I was a little worried that the website was too low level for my students and that the games may be too easy.  By assigning a reader for the group, the higher level students are able to take a leadership role.  The games being easy, allows the ESE and ELL students to contribute as well.  All the students were excited about the games and begged me to let the animation at the end play through.  They were having fun with this lesson while they were learning which is what makes teaching the lesson enjoyable.  

I got confirmation that students did in fact learn from the website and games because all groups learned from the mistakes made by a few groups in the first game and put arrows for every food chain after that.  I also know that they learned how to illustrate the flow of energy because every group got at least one of their food chains correct.  Those that made errors, made simple mistakes.  

  Teaching Through Games
  Joy: Teaching Through Games
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Food Chains

Unit 3: Transfer of Energy and Matter Through Organisms in an Ecosystem
Lesson 10 of 14

Objective: SWBAT create a model of a food chain using organisms provided.

Big Idea: Students create food chains to model the flow of energy.

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