Reflection: Classroom Setup Is it true or false? - Section 3: Independent Practice


I was inspired to create the Scoot game after seeing a similar game.  I knew it would engage my students, and they love anything where they can get up and move.  However, I did not allow enough time for my students to complete the activity.  I allowed 20 minutes for the completion of the game, but it would have been better to take closer to 30.  It was the positioning of the cards in my room and the fact that my students had not participated in anything like this before that slowed them down. They loved the interaction, but in the future I plan to post the cards in a hallway.  I laid them out on their desk and had them rotate around their group then move to other groups to complete cards.  This, in combination with students who needed extra time to solve their problem, really slowed things down.  If I post them on a wall in the hallway and just allow them to move about on their own, I think it will go smoother, and my slower students will have extra time to solve a problem and not feel pressured to move on so someone else can have their space. We had to end our time early and every student had 6-7 problems left to solve, so I posted the cards in a pocket chart and am going to allow them to work through their problems during their free time tomorrow.

You can see in the picture, Scoot Cards on Display, how I displayed the cards for students to complete during their free time. The other picture, Free Time Work, shows some students working on their scoot sheet after completing their morning work.

  Classroom Setup: Not enough time
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Is it true or false?

Unit 13: Understanding Addition
Lesson 6 of 10

Objective: SWBAT decide if an addition problem is true or false.

Big Idea: We want out little ones to think BIG about math by examining problems, comparing information, and making decisions. To do this they must understand what an equals sign means and how to use it.

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  40 minutes
scoot cards
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