Now I understand!

Print Lesson

Objective

SWBAT empathize with others and put themselves in their shoes.

Big Idea

Empathy is feeling with people.

Student Led Activity

10 minutes

 The 8th lesson begins just like the previous lessons, with the "readers" telling all students to get out their RRN (reading response notebook) and turn to the section on "Take a Stand-Stop Bullying Now".Reader One uses the microphone and says, "Write the title of the episode, number, and date as a heading."  Listen as I read question one." (At this time I project the list of questions  for this episode onto the screen. As students turn the question into the answer stem I type what they are saying..)

Reader 1 reads the question.

Reader 2 can either turn the question into an answer stem or call on a student to turn the question into an answer stems.

Students' job at their desks is to quickly begin copying or using their own words to write the answer stem.

Active Engagement

10 minutes

KB wants to quit soccer because of what happened at tryouts. After she tells her mom, her mom recognizes the signs and realizes that KB must be getting bullied.

Lets review what you questions you will be looking for answers for as you watch.

Question 1:  Why weren't Lasa and Raven very friendly to Melanie in the store?

Question 2:  Why did KB want to quit soccer?

Question 3: What happens to make KB's mom realize why she has been upset about school?

Question 4: Now that KB's mom realizes that she is being bullied at school, what do you think will be the first thing she does?

Show video: KB Withdraws.


Enrichment/Homework

 In class enrichment game:  Use the Feeling Flashcards in two small groups.  Divide the cards in half. Give each group one half of the cards. One person in the group is the leader. The leader holds up a card showing a feeling card.  Go around the circle taking turns and the next person guesses what feeling is the opposite that is on the back of the card.  The leader turns the card over to show the feeling word and picture.  The guesser then gives and example of a time in their life when they felt one of the two feelings.

This game is designed to develop students' ability to identify and recognize feelings in themselves and others.

Play this feelings game online tonight for your homework.

Here is another online game to try.