HSN-VM.A.1

Recognize vector quantities as having both magnitude and direction. Represent vector quantities by directed line segments, and use appropriate symbols for vectors and their magnitudes (e.g., v, |v|, ||v||, v).

HSN-VM.A.2

(+) Find the components of a vector by subtracting the coordinates of an initial point from the coordinates of a terminal point.

HSN-VM.A.3

(+) Solve problems involving velocity and other quantities that can be represented by vectors.

HSN-VM.C.6

(+) Use matrices to represent and manipulate data, e.g., to represent payoffs or incidence relationships in a network.

HSN-VM.C.7

(+) Multiply matrices by scalars to produce new matrices, e.g., as when all of the payoffs in a game are doubled.

HSN-VM.C.8

(+) Add, subtract, and multiply matrices of appropriate dimensions.

HSN-VM.C.9

(+) Understand that, unlike multiplication of numbers, matrix multiplication for square matrices is not a commutative operation, but still satisfies the associative and distributive properties.

HSN-VM.C.10

(+) Understand that the zero and identity matrices play a role in matrix addition and multiplication similar to the role of 0 and 1 in the real numbers. The determinant of a square matrix is nonzero if and only if the matrix has a multiplicative inverse.

HSN-VM.C.11

(+) Multiply a vector (regarded as a matrix with one column) by a matrix of suitable dimensions to produce another vector. Work with matrices as transformations of vectors.

HSN-VM.C.12

(+) Work with 2 × 2 matrices as a transformations of the plane, and interpret the absolute value of the determinant in terms of area.