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4.OA.C.5

Generate a number or shape pattern that follows a given rule. Identify apparent features of the pattern that were not explicit in the rule itself. For example, given the rule "Add 3"Â and the starting number 1, generate terms in the resulting sequence and observe that the terms appear to alternate between odd and even numbers. Explain informally why the numbers will continue to alternate in this way.

What's My Rule? : An introduction to function tables.

4th Grade Math

Â» Unit:

Concepts of Multiplication

Big Idea:Students learn how to solve function tables and figure out the rule through two different games.

Multiplication Card Game and Factorial Fun

4th Grade Math

Â» Unit:

Multiplication with Whole Numbers

Big Idea:Students work with multiplication strategies to play a partner game and solidify skills.

Multiplication and Problem Solving to Make Bracelets Day 1

4th Grade Math

Â» Unit:

Multiplication with Whole Numbers

Big Idea:Students work with multiplication in a rich, real world task.

A Quick Quiz: Writing about an Array

4th Grade Math

Â» Unit:

Concepts of Multiplication

Big Idea:A Show Me What You Know Quiz: Students show what they know about arrays through writing and explanation.

Following Rules

4th Grade Math

Â» Unit:

Back To Understanding the Basics!

Big Idea:Students often confuse skip counting with finding a rule or pattern for a given set of numbers. TSW focus on how one number relates to the next and extend the pattern to determine the rule.

Multiplication Array Part II Filling It In

5th Grade Math

Â» Unit:

Multiplication Madness

Big Idea:A multiplication array is a visual representation of the multiplication concept that is easy for most students to understand and use.

Horrendous Soup - Capacity Conversions

4th Grade Math

Â» Unit:

Measurment

Big Idea:In this lesson, students interact with a computer or smartboard game to make Horrendous Soup! Students work independently to convert various metric measurements and test their skills in a whole group game.

Input Output Box

5th Grade Math

Â» Unit:

Targeted Skills Interventions

Big Idea:Function Junction!

What is the function?

4th Grade Math

Â» Unit:

Back To Understanding the Basics!

Big Idea:Students need time to investigate math functions, in this lesson students will investigate why and how the given function is appropriate for the given table.

Metric Unit Assessment

4th Grade Math

Â» Unit:

Metric Measurement

Big Idea:Students take a formal assessment that measures standards revolving around relative sizes and proper units, word problems and conversions on a two column chart.

Bunnies, Bunnies, Bunnies: A quick lesson in exploring the Fibonacci Sequence

4th Grade Math

Â» Unit:

Addition and Subtraction: Algorithms to One Million

Big Idea:After reading Rabbits, Rabbits, Everywhere A Fibonacci Tale, students will explore and experiment with Fibonacci numbers. We will take a look at nature where the pattern comes to realization.

A Short Lesson in Graphing Ordered Pairs

4th Grade Math

Â» Unit:

Graphing and Data

Big Idea:Students practice graphing ordered pairs on IXL math and on a worksheet to create a picture.

Testing Multiplication Concepts

4th Grade Math

Â» Unit:

Concepts of Multiplication

Big Idea:Students take their formal assessment on multiplication concepts.

Candy Store

4th Grade Math

Â» Unit:

Multiplication: Double-Digit x Double-Digit

Big Idea:Students will develop a deeper understanding of multiplication by learning another strategy beyond the traditional algorithm.

4.OA.C.5

Generate a number or shape pattern that follows a given rule. Identify apparent features of the pattern that were not explicit in the rule itself. For example, given the rule "Add 3"Â and the starting number 1, generate terms in the resulting sequence and observe that the terms appear to alternate between odd and even numbers. Explain informally why the numbers will continue to alternate in this way.