This is an excel document that is projected during shared inquiry. Each time that a student shares a comment, question, or any other type of substantial response in the group's conversation, a cell is filled to create a bar graph that is easily identifiable by students. It informs them and myself about the participation levels and motivates students to give more to a conversation.
The vocabulary game is a way for students to practice word meaning embedded at the end of a phonics lesson. To play, a word, phrase or meaning is given and students need to write the word from the decoded phonics words. Once they have a word written they seek the approval by me with a thumbs up to signal when they wrote the correct word, or a thumbs down to have them try again. The use of the thumb provides an anonymous check for understanding.
Warm Welcomings is a strategy I use to develop a strong positive culture in my blended classroom. When students enter into an inviting atmosphere and begin the class on a positive note, they are able to focus better. It is important to me to start off class together on the rug because my students spend a significant portion of the class working independently on computers and in small groups. Warm Welcomings gives us the time to come together as a community of scholars and it can be anything from a "welcome back from recess" to an invitation for students to share something positive about their time away from class.
As we move more into content-based learning, the information presented to students can seem very dense at times. A Hook is a simple way to get them excited and give them a sense of what is about to happen in a fun way. The Role Play Hook asks my students to place themselves in others' shoes to get a sense of space and time when they are learning history or science content.