Since my students use several different online platforms to personalize their learning, it is crucial that my students review outcomes and trends in their technology usage. Once a week, the class meets to celebrate achievements by "shouting out" students with high performance and also hold students accountable by "calling out" students who have not spent enough time doing problems correctly. Topics that show lower levels of mastery are reviewed and explained, and upcoming assignments are previewed. This is also the time when I respond to the questions my students have asked via the platforms' messaging systems.
ClassDojo is a free behavior tracking system. I use it everyday to give students feedback on how they're meeting academic and behavioral expectations. As students are given postiive points or "needs work" points, a sound beeps and the entire class hears and sees that a student is being given feedback. Just as with behavior narration, students become more aware about their personal behaviors, following the expectations as they see them reiterated through behavior points. Their scores carry through with them to each class, culminating in a report at the end of the day that goes home to the students' parents. This allows parents to stay in the loop with how students are working and behaving at school.
Dojo Dollars is the name given to the online class economy powered by ClassDojo. ClassDojo.com is a free, online management system where students can recieve points or deductions for classroom actions. Students' Class Dojo points become Dojo Dollars they can spend for supplies, class time and special activities in this great example of a classroom economy. I have fused this with my Pillars of Power as well as class expectations like move with speed and the use of Synergy in collaboration. As students earn points, they transfer to Dojo Dollars on Friday. They can spend their money at the store to buy nerdy things, or buy class time to do other activities that they are interested in. The system allows me to have an accurate picture of class behavior, while making it easy to focus on the positive behaviors I see. The easy parent communication and messaging features also allow for quick, seamless communication.
Fluency is important, and finding the time to practice it in class can be tough. Fortunately, my students and I came up with Face Off, a simple, gamefied way to practice multiples and other fluency. 3 students must participate, where two students meet eyes and count off multiples until one makes a mistake. The third person moderates with an answer sheet. This can be modified to practice multiplication facts, division, or fraction operations. I create official FaceOff times where we actually play a "season" and work through a tournament style competition, with students advancing as they defeat their peers. This investment is great, but the fact that it runs itself is even better for me! Students often can be seen Face-ing Off in line in the Cafeteria, on the way to Specials, or in the neighborhood.