Computer Captains for Transitions
Computer Captains for Transitions is a routine I have developed that allows my students to take on an important peer leadership role that, at the same time, helps minimize the amount of time that my students spend in transition from working independently on a computer to joining their group on the rug for direct instruction or vice versa. Using the Computer Captains for Transitions strategy, which involves designated students alerting their peers to the timing of routinized whole-class transitions, allows my students to develop more ownership over their own learning and the culture of the class. Used in combination with timing transitions and re-doing unsuccessful transitions, this strategy has helped me re-capture critical learning time in my blended learning classroom.
Each week the boat on our ‘Treasure BL Wall’ is moved across three islands until the boat reaches the final island where a treasure awaits the class with a hidden treasure. Once we have reached the treasure the hidden prize usually is something like a popcorn party, movie. pizza party, game time party, or class-selected incentive. This is the last part of the reflection. This part involves students deciding if we should or should not move our blended learning tracking tool towards our end goal. Our tracking tool in my class is the treasure blended learning wall, where students can see their progress and can view blended learning in a game-like way. The game involves students versus fictional characters on our map who are trying to get to the goal before we can.
This strategy is a biweekly problem solving investigation on recently learned content. Typically students will be given sample scanned answers that I have hand selected. These problems have been previously solved. Students meet on the carpet for the mystery problem reveal. We also cover what the goal of our session will be using a checklist/success rubric. They are then dismissed to investigate in teams. The students select manipulatives to discuss, develop an agreed upon idea, and critique which student(s) response they agree with/why. If a team finishes early they can work on they "Step ahead" which is harder differentiated task. Finally they use the checklist to self reflect if they were successful during the mystery problem session.
In my class, students are allowed to offer peer support on the computers. My students identify what is a problem or a need they have and it is my job to identify who might be their support. This has helped my students offer guidance and help in a structured way. Peer support on the computers has helped with increasing academic discourse and social interactions as well as give a structured place for students to provide assistance to each other. Cooperative learning and reciprocal teaching are benefits to this strategy as well.