Workshop is a powerful strategy that provides my students with a degree of choice in how they learn the content in my blended learning classroom. It is also a method of holding them accountable for their choices. I believe that it's important for my students to learn how to manage their time and how to evaluate their learning options so that they can grow closer to taking charge of their own education. Each day, student groups receive "tallies"--ratings for moving quickly, making smooth transitions, and employing responses that feature academic vocabulary and professionalism. I use these tallies to determine the order in which student groups select their blended learning stations on the following day.
My students work independently and in groups using different learning modalities in my blended learning classroom every day. I have developed mechanisms that allow me to get the attention of the entire class when I need to make important announcements, clarify widespread misconceptions, or re-focus the class. Yo, Yo Class! is a call-and-response mechanism that allows me to get the attention of the class quickly. This strategy also taps into youth culture in order to instill a sense of ownership of the class among my students.
At any given time at my class, student grouping is fluid and ever-changing. A brief whole group lesson focuses on collaborative lessons and reviewing concepts. Students self-assess to determine how they will practice new skills, and what level of support they need. I also employ a model of individualized learning paths that I named Workshop, where students choose the way in which they will learn. Students who need help are grouped for that day in Tutoring, while others have their pick over a variety of websites such as IXL, FrontRow, and TenMarks, online re-assessments, collaborative activities, projects, and more. Student reflection is essential to making that much choice, work.
Number of Students: 26 students
Number of Adults: one teacher
Length of Class Period/Learning Time: 90minutes (Math Block)
Digital Content/ Ed Tech Tools Used on a Regular Basis: i-Ready; IXL; MangaHigh; Website; FrontRow; Kahoot!; BrainGenie; Poll Everywhere; TenMarks; Google Apps for Education
Hardware Used on a Regular Basis: five iPads; five desktop computers; five laptop computers; two Galaxy Tabs; SMARTBoard
Key Features: competency-based; student agency;individualized learning paths; online homework; gamification
Whole Group Exploration is a form of whole group instruction where we work with conceptual models to understand the algorithm behind solving math problems. Students work with whiteboards at the carpet as we discuss and work through a series of problems that build and understanding of our skill. As students successfully prove that they are ready to work independently, I dismiss them to their seat with our practice, keeping the students who need additional support to go through more practice problems. This strategy allows me to give more support to students who need it and release students who are ready to excel.