Student Lab Development Rubric
By allowing my students to assess other students' work and then providing them with a Student Lab Development Rubric to evaluate their own work, they learn to design and refine high-quality experimental procedures. The Student Lab Development Rubric is one of the tools I use to help students build the experiments they've created and then display results and lab analyses. When students are the ones dictating how they will conduct their experiments, they invest more fully in the activity and come to realize that science involves constant critical analysis and reiteration. I like to move conversations away from "right" and "wrong" and more towards how we can improve each component of our lab activities. Initially, some students feel uncomfortable identifying that their work isn't up to the high standards of the rubric, but over time most come to realize that this process helps them improve their final products and understand the underlying purpose behind labs.
Science can be messy and my students are often in such a rush to take care of the priorities for the next class that they forget to clean up their work and physical area appropriately. Closing Time reminds my students of their obligations for the end of a class period and standardizes a system that promotes personal responsibility for all class materials. During this time, I list all of the upcoming class assignments and events on the board, so that my students can begin thinking about future activities when they've finished cleaning up and closing down. Coupling this strategy with a tool like Remind 101 keeps my students aware of what is expected of them outside of class time.
Keeping students motivated is very important in a self-paced course. Scholar Dollars is a strategy I developed to reward my students for working hard and making progress in the course. The concept of Scholar Dollars is pretty simple. Every time a student passes a Mastery Quiz, they receive five Scholar Dollars. Students receive 15 Scholar Dollars for passing a Level Test. Scholar Dollars can be used to buy school supplies, snacks, or even a pizza party. On random days, I switch up the payouts on Scholar Dollars - doubling the amount given, only paying for 100s on Mastery Quizzes or Level Tests, or giving all the Scholar Dollars earned on that day to one lucky student picked by lottery at the end of class.
The Candy Land Path is a Candy Land-style trail that runs across several walls in my classroom. Each tile on the trail represents a lesson my students have to master in order to advance in the course. This strategy allows my students' progress to be seen and followed on a day-to-day basis, ultimately giving transparency to the learning process. This is a powerful visual tool for every student - especially for over- and under-achievers - and allows me to reframe school as a learning journey and progression as opposed to just working for a grade. The Path also brings an element of fun to the classroom while preserving its motivational purpose.