Yoda Master is a way for students to learn, practice, and assess a skill that they previously did not master. Students utilize the Workshop strategy in a variation: everyone is remediating a past skill. They first access their formative data trackers and choose a skill they did not master. Then they create a playlist using approved resources and incorporating their learning styles. The teacher will approve the playlist and students begin the process. They have to check back in with the teacher once they have gone through the Learn, Teach, Practice,and Retake steps. The teacher serves as a true facillitator in this strategy, and can still pull groups or do data chats. This is the ultimate level of student agency and self driven learning!
My students work independently and in groups using different learning modalities in my blended learning classroom every day. I have developed mechanisms that allow me to get the attention of the entire class when I need to make important announcements, clarify widespread misconceptions, or re-focus the class. Yo, Yo Class! is a call-and-response mechanism that allows me to get the attention of the class quickly. This strategy also taps into youth culture in order to instill a sense of ownership of the class among my students.
The Power Up is a component of the lesson in which I gamify computational skills that my students have seen in prior lessons, or pre-teach the recall aspects of an upcoming skill. The skill remains the same all week, culminating in an assessment that is tracked. My students use the tracker for investment and to earn Dojo Dollar bonuses in the class economy.
While students work on online practice problems, they use white boards to support their practice and show their work. When using white boards, students are very excited and engaged, being able to erase all or part of their work quickly to determine the right answer for their problem. They have the blank space available to show whatever they need - a model, drawing, calculation, or even explanation.