Daniel's Digital Content and Tech Tools
There are an infinite number of digital content providers and tech tools and education programs a blended teacher can choose to use in his classroom. Check out how and why Daniel uses specific digital content and ed tech tools!
Poll Everywhere is a reflective tool that we use in my classroom to get insight into each other's thoughts, opinions, and answers. Essentially, students on any technology can open a specific or the permant poll question and respond throughout the day. Sometimes, we even do a wordle reflection to get a "pulse check" of how students feel about the content. The students often use Poll Everywhere during Marzano's practice or Workshop to leave advice or share a success or failure with their students. The thinking here is it is important for students to feel like they have an avenue to reflect, and that what they want to say can be useful for others. It helps us to foster a sense of true collaboration and community.
Kahoot! is a collaborative strategy aimed at reinforcing a lesson's core concepts through a fun, game-like atmosphere. It produces instant data, which allows Daniel to use it as a check for understanding. Daniel's students work in groups to answer a question that is projected on the Smart Board. To submit their answers, they use an iPad, which transmits data to the Kahoot! website.
Communicating and collaborating with both colleagues and students' families is crucial in a blended environment. This is especially true if a teacher is doing something that looks very different from other teachers at his school. Check out how Stephen communicates and collaborates with both his colleagues at school and his students' families and how his methods of communication and collaboration have evolved over time.