Peer Support on Computers
In my class, students are allowed to offer peer support on the computers. My students identify what is a problem or a need they have and it is my job to identify who might be their support. This has helped my students offer guidance and help in a structured way. Peer support on the computers has helped with increasing academic discourse and social interactions as well as give a structured place for students to provide assistance to each other. Cooperative learning and reciprocal teaching are benefits to this strategy as well.
At Aspire Titan Academy, we use a rotational model where some students engage with interactive software, enabling small group lessons for others. Our students have 90 to 120 minutes of individual computer time daily. Our rotational model is currently evolving to use more programs and create more rotations. The goal is to increase the opportunities for small group instruction where we can better meet individual needs.
Number of Students: 26 students
Number of Adults: one teacher; various other adults support during specific times (e.g., Blended Learning Coordinator, Special Education Teachers, etc.)
Length of Class Period/Learning Time: 60 minutes--two 30 minute rotations (Math Block)
Digital Content/Ed Tech Tools Used on a Regular Basis: DreamBox
Hardware Used on a Regular Basis: Lenovo ThinkPads (1:2 ratio); SMARTboard; Document Camera; iPad (for teacher)
Key Features: station rotation; student agency
Communicating and collaborating with both colleagues and students' families is crucial in a blended environment. This is especially true if a teacher is doing something that looks very different from other teachers at his school. Check out how Mark communicates and collaborates with both his colleagues at school and his students' families and how his methods of communication and collaboration have evolved over time.
Students use their dry erase markers and white boards to jot down notes and work though problems while they work online. This simple strategy supports students in actually working through problems that they may otherwise try to solve in their heads. It also helps students stay engaged on computers for longer periods of time.