Poll Everywhere: poll Ev example 2.png

 
 
 
poll Ev example 2.png
Student Data
 
 
In this example, students are reflecting on the process of curating their own playlists. Students use this passive and back channel communication to build community and overcome challenges together.
  • poll Ev example 2.png
Student Data
 
 
In this example, students are reflecting on the process of curating their own playlists. Students use this passive and back channel communication to build community and overcome challenges together.
 
Assessment & Data

Poll Everywhere

Poll Everywhere is a reflective tool that we use in my classroom to get insight into each other's thoughts, opinions, and answers. Essentially, students on any technology can open a specific or the permant poll question and respond throughout the day. Sometimes, we even do a wordle reflection to get a "pulse check" of how students feel about the content. The students often use Poll Everywhere during Marzano's practice or Workshop to leave advice or share a success or failure with their students. The thinking here is it is important for students to feel like they have an avenue to reflect, and that what they want to say can be useful for others. It helps us to foster a sense of true collaboration and community. 

Strategy Resources (4)
Students In Action
 
 
In the video, Daniel describes how his students benefit from PollEverywhere, as his students use it to reflect and support each other.
Student Data
 
 
This shows a discussion driven by students who had mastered the skill and were acting as tutors in a Marzano's Practice situation. They collaborated on common errors they saw and projected this advice for students to see as they worked.
Students In Action
 
 
Students are helping one another enter their peer reflections at the start of the year. Daniel uses peer driven reflections at the start of the year to build camaraderie and tech savviness.
Student Data
 
 
In this example, students are reflecting on the process of curating their own playlists. Students use this passive and back channel communication to build community and overcome challenges together.
Students In Action
 
 
In the video, Daniel describes how his students benefit from PollEverywhere, as his students use it to reflect and support each other.
Students In Action
 
 
Students are helping one another enter their peer reflections at the start of the year. Daniel uses peer driven reflections at the start of the year to build camaraderie and tech savviness.
Student Data
 
 
In this example, students are reflecting on the process of curating their own playlists. Students use this passive and back channel communication to build community and overcome challenges together.
Student Data
 
 
This shows a discussion driven by students who had mastered the skill and were acting as tutors in a Marzano's Practice situation. They collaborated on common errors they saw and projected this advice for students to see as they worked.
Reflection Questions
Questions to think about when implementing the strategy
  • How could you modify this strategy to fit your classroom?
  • What challenges could arise from implementing this strategy?
 
Daniel Utset-Guerrero
Holmes Elementary School
Miami, FL

Poll Everywhere is a reflective tool that we use in my classroom to get insight into each other's thoughts, opinions, and answers. Essentially, students on any technology can open a specific or the permant poll question and respond throughout the day. Sometimes, we even do a wordle reflection to get a "pulse check" of how students feel about the content. The students often use Poll Everywhere during Marzano's practice or Workshop to leave advice or share a success or failure with their students. The thinking here is it is important for students to feel like they have an avenue to reflect, and that what they want to say can be useful for others. It helps us to foster a sense of true collaboration and community. 

 

About this strategy

Prep Time:
Moderate
Subject:
Math
Grade:
Fifth grade
Similar Strategies
Academic Culture
Face-Off

Fluency is important, and finding the time to practice it in class can be tough. Fortunately, my students and I came up with Face Off, a simple, gamefied way to practice multiples and other fluency. 3 students must participate, where two students meet eyes and count off multiples until one makes a mistake. The third person moderates with an answer sheet. This can be modified to practice multiplication facts, division, or fraction operations. I create official FaceOff times where we actually play a "season" and work through a tournament style competition, with students advancing as they defeat their peers. This investment is great, but the fact that it runs itself is even better for me! Students often can be seen Face-ing Off in line in the Cafeteria, on the way to Specials, or in the neighborhood.

 
Blended Learning Model Overviews
Daniel's Model Overview

At any given time at my class, student grouping is fluid and ever-changing.  A brief whole group lesson focuses on collaborative lessons and reviewing concepts.  Students self-assess to determine how they will practice new skills, and what level of support they need.  I also employ a model of individualized learning paths that I named Workshop, where students choose the way in which they will learn.  Students who need help are grouped for that day in Tutoring, while others have their pick over a variety of websites such as IXL, FrontRow, and TenMarks, online re-assessments, collaborative activities, projects, and more.  Student reflection is essential to making that much choice, work.

Number of Students: 26 students

Number of Adults: one teacher

Length of Class Period/Learning Time: 90minutes (Math Block)

Digital Content/ Ed Tech Tools Used on a Regular Basis: i-Ready; IXL; MangaHigh; Website; FrontRow; Kahoot!; BrainGenie; Poll Everywhere; TenMarks; Google Apps for Education

Hardware Used on a Regular Basis: five iPads; five desktop computers; five laptop computers; two Galaxy Tabs; SMARTBoard

Key Features: competency-based; student agency;individualized learning paths; online homework; gamification

 
Stakeholder Collaboration
Stephen's Approach to Collaboration & Communication

Communicating and collaborating with both colleagues and students' families is crucial in a blended environment. This is especially true if a teacher is doing something that looks very different from other teachers at his school. Check out how Stephen communicates and collaborates with both his colleagues at school and his students' families and how his methods of communication and collaboration have evolved over time.

 
 
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