Plickers are an online check for understanding procedure where students can answer multiple choice questions. Students are each assigned a "plicker" or paper clicker that enables them to respond based on how they are holding it. The training for it's use is quick, and we can use a tablet to instantly record the results. The results can be uploaded and tracked for even more data! This ability to stop instruction to see how students are doing is essential to having a flexible and student-need based classroom. Plickers allows me to get real time data and make decisions that make me a better time manager and allows me to potentially see misconceptions.
In order to keep the group of students working independently, we have a class tutor who helps with both behavior management and helping students problem solve through their math practice. I select students who demonstrate mastery of the content and also responsibility to manage a class, allowing different students to try during different rotations/classes. The student walks around, helping students troubleshoot through technical issues and math questions as well. Additionally, they have control over the ClassDojo system, awarding students postive points and giving "needs work" points as well.
Camp Dollars is an incentive system created to motivate the class to work as a team towards certain goals. For example, this strategy allows the class to work towards "funding" our 2 big trips in the year - science camp and our end of the year sailing trip. Though my students are not earning actual dollars, they work together to meet our academic and cultural expectations in order to "fundraise" towards our end goal. Because the class earns Camp Dollars based on how we perform, the system allows for continuous reflection and feedback around our everyday activities.
The neighborhood where my students come from can be full of negativity. My students need to learn how to support each other and accept the mistakes that come with the natural process of learning. Synergy is a strategy that is a core element of my blended model; it defines and reinforces the behaviors that successful teams use to work together to overcome a problem. Synergy has four basic expectations: 1) Push each other's thinking; 2) Share the load; 3) Use Accountable Talk; and 4) Move with speed. I use these expectations in a quick evaluation of each group every time we do group work, and the "winning group" receives a small prize, which reinforces my academic and social expectations and incentivizes friendly competition.