Partner Lab Investigations: Partner Lab Investigations

 
 
 
Partner Lab Investigations
Students In Action
 
 
Students In Action
 
 
 
Collaborative Student Groups

Partner Lab Investigations

Partner Labs are investigatons that require more than one student in the group. These labs require my students to work together to come up with a solution to a problem or to conduct an experiment. Some of my favorite activities to do with my students are The Virtual Thinking Project (PBL), and the Solar Oven and Cooler design projects. These projects require students to work collaboratively together, often in the lab, to engineer solutions to problems or to perform experiments.

Strategy Resources (4)
Lesson Plan
 
 
This link shows the lesson and rubric for the solar oven activity I do with my students. This activity is another example of projects that require students to work in small lab groups to design a solution to a problem. This particular activity focuses on convection, radiation, and conduction. It is used in conjunction with the cooler design activity. Students are given a choice on which activity they want to complete.
Lesson Plan
 
 
This link shows the lesson and rubric for the cooler design activity I do with my students. This activity is another example of projects that require students to work in small lab groups to design a solution to a problem. This particular activity focuses on convection, radiation, and conduction. It is used in conjunction with the solar oven activity. Students are given a choose on which one they would like to design.
Lesson Plan
 
 
"This link shows a lesson plan for the Virtual Thinking Project I do with my 9th grade earth science every year. This project is is a global collaborative project concerning problems and/or issues within the topic of Global Climate Change. The project focuses on students’ creative thinking, ability to develop innovative solutions to tackle challenging problems, and to communicate, collaborate, share and publish virtually using a variety of digital environments. This project is an extended project (PBL), but requires students to work in small groups to come up with a solution to a problem."
Lesson Plan
 
 
This link shows the lesson and rubric for the cooler design activity I do with my students. This activity is another example of projects that require students to work in small lab groups to design a solution to a problem. This particular activity focuses on convection, radiation, and conduction. It is used in conjunction with the solar oven activity. Students are given a choose on which one they would like to design.
Lesson Plan
 
 
"This link shows a lesson plan for the Virtual Thinking Project I do with my 9th grade earth science every year. This project is is a global collaborative project concerning problems and/or issues within the topic of Global Climate Change. The project focuses on students’ creative thinking, ability to develop innovative solutions to tackle challenging problems, and to communicate, collaborate, share and publish virtually using a variety of digital environments. This project is an extended project (PBL), but requires students to work in small groups to come up with a solution to a problem."
Lesson Plan
 
 
This link shows the lesson and rubric for the solar oven activity I do with my students. This activity is another example of projects that require students to work in small lab groups to design a solution to a problem. This particular activity focuses on convection, radiation, and conduction. It is used in conjunction with the cooler design activity. Students are given a choice on which activity they want to complete.
Jessica Anderson
Powell County High School
Deer Lodge, MT


 

About this strategy

Prep Time:
Long
Subject:
Science
Grade:
Ninth grade
Similar Strategies
Small-Group Instruction
Guided Microscope Investigations

Guided Microscope Investigations are investigations done by two students. The student pairings are usually chosen by the students or made by me as a result of the students’ progress on their current level. During these investigations, students examine slides they've created during labs. They work as a team to complete a task related to the content being covered in class. Students often record what they see in the microscope using Educreations, an app on the iPad. As a result of having a blended classroom where students progress in a self-paced way, I’m able to provide this one-on-one guided instruction without having to worry about what the rest of the class is or should be doing. 

 
Academic Culture
Classcraft

Classcraft is team-based, role-play gamification tool that I use for classroom management. It focuses students to self-manage their learning, stay on task, and positively collaborate with their peers. When students are seen positively collaborating, working hard, or helping another student, they earn "experience points" (XP), which allow them to "level-up" and gain "powers" (ability to buy privileges in class). However, if they are distracting other students, not following classroom rules, or negatively impacting the learning of themselves or peers they are deducted health points (HP). If they lose all of their HP, they "fail in battle," which means that a random student-generated consequence is then assigned to the student. The fall in battle causes each student on that individual's team to lose HP and face greater risk of also falling in battle. The sequence continues until either all teammates fall to battle or someone on the team has enough HP to survive. Besides HP, students earn 4 action points (AP) every day. Action points allow students to purchase privileges if they have "learned" a power. The AP allow students to ask the Game Master if a question is correct on a quiz, to automatically advance within a level, or to "teleport" to their locker or the bathroom. AP, HP, and XP can all be impacted by the "Daily Event." The Daily Event is a random event that impacts the game in a positive or negative manner. For instance, the event may give the person with the least experience points 200 XP in the game or it may deduct 15 HP from a random player. We never know what will happen, which is what makes the game so interesting to most students. After using the game for nearly two school years, I have seen my students interacting more positively with one another and accomplishing more in class. It has been an awesome addition to our classroom culture and very easy to implement!

 
Stakeholder Collaboration
Jessi's Approach to Collaboration & Communication

Communicating and collaborating with both colleagues and students' families, is crucial in a blended environment. This is especially true if a teacher is doing something that looks very different from other teachers at her school. Check out how Jessi communicates and collaborates with both her colleagues at school and her students' families and how her methods of communication and collaboration have evolved over time.

 
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