Partner Lab Investigations: Partner Lab Investigations

 
 
 
Partner Lab Investigations
Students In Action
 
 
Students In Action
 
 
 
Collaborative Student Groups

Partner Lab Investigations

Partner Labs are investigatons that require more than one student in the group. These labs require my students to work together to come up with a solution to a problem or to conduct an experiment. Some of my favorite activities to do with my students are The Virtual Thinking Project (PBL), and the Solar Oven and Cooler design projects. These projects require students to work collaboratively together, often in the lab, to engineer solutions to problems or to perform experiments.

Strategy Resources (4)
Lesson Plan
 
 
This link shows the lesson and rubric for the solar oven activity I do with my students. This activity is another example of projects that require students to work in small lab groups to design a solution to a problem. This particular activity focuses on convection, radiation, and conduction. It is used in conjunction with the cooler design activity. Students are given a choice on which activity they want to complete.
Lesson Plan
 
 
This link shows the lesson and rubric for the cooler design activity I do with my students. This activity is another example of projects that require students to work in small lab groups to design a solution to a problem. This particular activity focuses on convection, radiation, and conduction. It is used in conjunction with the solar oven activity. Students are given a choose on which one they would like to design.
Lesson Plan
 
 
"This link shows a lesson plan for the Virtual Thinking Project I do with my 9th grade earth science every year. This project is is a global collaborative project concerning problems and/or issues within the topic of Global Climate Change. The project focuses on students’ creative thinking, ability to develop innovative solutions to tackle challenging problems, and to communicate, collaborate, share and publish virtually using a variety of digital environments. This project is an extended project (PBL), but requires students to work in small groups to come up with a solution to a problem."
Lesson Plan
 
 
This link shows the lesson and rubric for the cooler design activity I do with my students. This activity is another example of projects that require students to work in small lab groups to design a solution to a problem. This particular activity focuses on convection, radiation, and conduction. It is used in conjunction with the solar oven activity. Students are given a choose on which one they would like to design.
Lesson Plan
 
 
"This link shows a lesson plan for the Virtual Thinking Project I do with my 9th grade earth science every year. This project is is a global collaborative project concerning problems and/or issues within the topic of Global Climate Change. The project focuses on students’ creative thinking, ability to develop innovative solutions to tackle challenging problems, and to communicate, collaborate, share and publish virtually using a variety of digital environments. This project is an extended project (PBL), but requires students to work in small groups to come up with a solution to a problem."
Lesson Plan
 
 
This link shows the lesson and rubric for the solar oven activity I do with my students. This activity is another example of projects that require students to work in small lab groups to design a solution to a problem. This particular activity focuses on convection, radiation, and conduction. It is used in conjunction with the cooler design activity. Students are given a choice on which activity they want to complete.
Jessica Anderson
Powell County High School
Deer Lodge, MT


 

About this strategy

Prep Time:
Long
Subject:
Science
Grade:
Ninth grade
Similar Strategies
Academic Culture
Gamification

Gamification is the process of adding game elements to an environment that is not traditionally a game. I use Gamification as a strategy in my blended learning classroom to motivate my ninth grade students to engage in the curriculum and to buy in to my social and behavioral expectations--all while keeping learning fun! We have two games going on in our classroom---our academic game and our behavioral game. Our academic game is based around the storyline of the Isle of Nosredna and features an island-based theme with a leaderboard ranking based on students' engagement in our self-paced learning environment. Our behavioral game, using the Classcraft online tool, is based on health points, experience points, battles, and powers. Students work as teams to keep each other "alive" and progressing in both games.  

 
Assessment & Data
Digital Assessment Tools

I formatively assess students through digital technology like Plickers, Kahoot, and Poll Everywhere. Plickers (Paper clickers) is a free software tool designed like QR codes to collect students’ answers to questions. I create questions on the Plickers website (www.plickers.com) and assign each student a card number. I will read and display the question on the SmartBoard and scan the room to determine students’ answers. The answers are displayed on my device in two colors (incorrect/correct) and in graphical form. This gives me a good visual of where students excel in the curriculum and where they struggle. I also use Kahoot (www.getkahoot.com) as a whole group assessment of students’ understanding. Kahoot allows me to write questions, allows for an allotted amount of time for each question to be answered, and for students to be ranked on time and the correctness of their answer. The students are fully engaged in this activity because it’s over material they’ve all covered, there is music that is aligned with the timer, and they get instant feedback. I also get a report showing their answers to the questions at the end of the game. I use this report, which uses conditional formatting, to show me which answers are correct and which are incorrect. I love how the visual gives me feedback on what students still need to master. I’ve also found Poll Everywhere (polleverywhere.com) to be a great way to formally assess my students. For instance, I asked my students to give me an example of something that is within the hydrosphere. They messaged their answers to our classroom code. It was then displayed on our SmartBoard as a word cloud. I’ve also used Poll Everywhere in conjunction with small group discussion groups with a checklist of skills and standards students need to achieve. For instance, I first used Poll Everywhere to check to see if students understood what objects would be in the hydrosphere, atmosphere, geosphere, and biosphere. I wanted to see if they understood the definitions before we moved onto more complex tasks. The word cloud created a list of all the objects in each sphere. I then had students take words from the word cloud and create drawings showing how the four spheres would interact. The students then shared their drawings via Apple TV and the SmartBoard in small groups. I gave verbal feedback in front of the group as well as asked probing questions if I needed to.

 
Small-Group Instruction
Guided Microscope Investigations

Guided Microscope Investigations are investigations done by two students. The student pairings are usually chosen by the students or made by me as a result of the students’ progress on their current level. During these investigations, students examine slides they've created during labs. They work as a team to complete a task related to the content being covered in class. Students often record what they see in the microscope using Educreations, an app on the iPad. As a result of having a blended classroom where students progress in a self-paced way, I’m able to provide this one-on-one guided instruction without having to worry about what the rest of the class is or should be doing. 

 
 
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