Partner Lab Investigations: Partner Lab Investigations

 
 
 
Partner Lab Investigations
Students In Action
 
 
Students In Action
 
 
 
Collaborative Student Groups

Partner Lab Investigations

Partner Labs are investigatons that require more than one student in the group. These labs require my students to work together to come up with a solution to a problem or to conduct an experiment. Some of my favorite activities to do with my students are The Virtual Thinking Project (PBL), and the Solar Oven and Cooler design projects. These projects require students to work collaboratively together, often in the lab, to engineer solutions to problems or to perform experiments.

Strategy Resources (4)
Lesson Plan
 
 
This link shows the lesson and rubric for the solar oven activity I do with my students. This activity is another example of projects that require students to work in small lab groups to design a solution to a problem. This particular activity focuses on convection, radiation, and conduction. It is used in conjunction with the cooler design activity. Students are given a choice on which activity they want to complete.
Lesson Plan
 
 
This link shows the lesson and rubric for the cooler design activity I do with my students. This activity is another example of projects that require students to work in small lab groups to design a solution to a problem. This particular activity focuses on convection, radiation, and conduction. It is used in conjunction with the solar oven activity. Students are given a choose on which one they would like to design.
Lesson Plan
 
 
"This link shows a lesson plan for the Virtual Thinking Project I do with my 9th grade earth science every year. This project is is a global collaborative project concerning problems and/or issues within the topic of Global Climate Change. The project focuses on students’ creative thinking, ability to develop innovative solutions to tackle challenging problems, and to communicate, collaborate, share and publish virtually using a variety of digital environments. This project is an extended project (PBL), but requires students to work in small groups to come up with a solution to a problem."
Lesson Plan
 
 
This link shows the lesson and rubric for the cooler design activity I do with my students. This activity is another example of projects that require students to work in small lab groups to design a solution to a problem. This particular activity focuses on convection, radiation, and conduction. It is used in conjunction with the solar oven activity. Students are given a choose on which one they would like to design.
Lesson Plan
 
 
"This link shows a lesson plan for the Virtual Thinking Project I do with my 9th grade earth science every year. This project is is a global collaborative project concerning problems and/or issues within the topic of Global Climate Change. The project focuses on students’ creative thinking, ability to develop innovative solutions to tackle challenging problems, and to communicate, collaborate, share and publish virtually using a variety of digital environments. This project is an extended project (PBL), but requires students to work in small groups to come up with a solution to a problem."
Lesson Plan
 
 
This link shows the lesson and rubric for the solar oven activity I do with my students. This activity is another example of projects that require students to work in small lab groups to design a solution to a problem. This particular activity focuses on convection, radiation, and conduction. It is used in conjunction with the cooler design activity. Students are given a choice on which activity they want to complete.
Jessica Anderson
Powell County High School
Deer Lodge, MT


 

About this strategy

Prep Time:
Long
Subject:
Science
Grade:
Ninth grade
Similar Strategies
Mindsets
Jessi's Mindsets

A blended teacher’s personal mindsets shape her  decisions as an educator. These mindsets influence general pedagogies, instructional approaches, and short-term decision making, alike. Check out how Jessi’s mindsets have helped to shape her blended instruction.

 
Blended Learning Model Overviews
Modified Flex Model with Gamification

After five years of traditional teaching, I broke away from direct instruction and moved into a self-paced, blended-gamified classroom. My students flexibly move through the curriculum while self-directing and managing their learning. This is done through the use of Classcraft, an online education gaming software, and our classroom game “Isle of Nosredna.” The addition of game elements into my classroom has helped my students stay on track and motivated as they progress through the science curriculum.

Number of Students: ~20 students/period

Number of Adults: one teacher

Length of Class Period/Learning Time: 51 minutes

Digital Content/Ed Tech Tools Used on a Regular Basis: Haiku Learning (LMS); Classcraft; Google Classroom; Doctopus (Add-on in Google Sheets connected to Google Classroom); Educreations; Flipboard; Symbaloo; Kidblog; ThingLink; Socrative; Kahoot!

Hardware Used on a Regular Basis: iPads (1:1); SMARTboard; Apple TV

Key Features: competency-based; student agency; project-based; gamification; innovative use of space

 
Time and Space
Classroom Zones

My classroom space is broken into five distinct areas based on students’ needs. The areas are named in accordance with the storyline in our academic game: (1) presentation area (also known as the shelter), (2) lounge area (the beach), (3) counter area (the lookout), (4) teacher area (crash site), and the (5) table area (the jungle). Each area was set up with a distinct vision in mind. The shelter was set-up with two futons and a coffee table all located around the SmartBoard at the front of the classroom. I envisioned this area as a place where student groups could share their learning and present content using their iPads and our Apple TV. The beach area was created to help those students who do better lounging on a couch or in a non-traditional chair while working. I wanted my room to represent the traditional as well as the “non-traditional” student. The lookout area was specifically set-up for students who enjoy to look outside and see nature as they work. It also works well for those who use scenery as a reset in an environment that is often controlled chaos. The crash site was created as a result of the storyline where all students became Plane Crash Survivors (PCSs). The name makes it okay to have a messy desk! It’s also used as a space to separate distracting students from the attention of others in the classroom. Finally, the table area was made for the more traditional student who likes to work at a table or desk or likes to have a hard surface to work on. Throughout class, students can be seen moving throughout the room in accordance with their needs as a learner at that particular moment. I feel the incorporation of the different areas of the classroom helps to build a culture of learning acceptance and risk. It opens up the classroom to being more than just a sit and get environment. It helps to personalize and shape students’ learning. See also Jessi's Overview Model.

 
 
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