The vocabulary game is a way for students to practice word meaning embedded at the end of a phonics lesson. To play, a word, phrase or meaning is given and students need to write the word from the decoded phonics words. Once they have a word written they seek the approval by me with a thumbs up to signal when they wrote the correct word, or a thumbs down to have them try again. The use of the thumb provides an anonymous check for understanding.
I make sure that my students have heard the directions I've given using this simple but effective check for understanding strategy. Having students repeat directions or an expectation provides them with an opportunity to re-state or clarify their understanding. For example, if a student responds incorrectly, I don't just move on to another student all the time. I ask the same question in a different way so that my student who initially responded incorrectly, unclearly, or incompletely has another opportunity to answer with more clarity. Thumbs Up, I Get This! is another way to hold students accountable during their independent time.
Communicating and collaborating with both colleagues and students' families is crucial in a blended environment. This is especially true if a teacher is doing something that looks very different from other teachers at his school. Check out how Raul communicates and collaborates with both his colleagues at school and his students' families and how his methods of communication and collaboration have evolved over time.
Planning is an essential part of a blended teacher’s practice. In blended environments, where students can be at different points in a course learning on various modalities, blended teachers need to be very intentional about how they plan. Check out the video below to see how Raul plans for instruction in his blended classroom.