Storyline: Storyline.mp4

 
 
 
Storyline.mp4
Strategy Explanation
 
 
Strategy Explanation
 
 
 
Academic Culture

Storyline

A roboust storyline is essential for immersive gamification

The storyline of our academic game gives meaning to the students' presence in the game. It enhances the importance of the curriculum and gives students a goal to work toward. The theme our storyline is based around is a deserted island. In the game, students are elite plane crash survivors (PCSs) who must learn to live on the island after not being rescued. Throughout the levels, students are asked to build fire, build shelter, find food, filter water, and survive unexpected storms. By mastering each level, students complete the tasks and move onto the next scenario in the game. 

Strategy Resources (3)
Strategy Explanation
 
 
Online Student Resource
 
 
This video is the movie trailer for the Isle of Nosredna game. This is what I use to start the game and to give background and meaning to the game. It helps set-up the storyline for the rest of the school year.
Strategy Explanation
 
 
This screenshot gives an example of one of the scenarios that is presented to students at the beginning of level 2. This scenario is based off of the island theme, but builds on the storyline by adding new variables to the story.
Strategy Explanation
 
 
Online Student Resource
 
 
This video is the movie trailer for the Isle of Nosredna game. This is what I use to start the game and to give background and meaning to the game. It helps set-up the storyline for the rest of the school year.
Strategy Explanation
 
 
This screenshot gives an example of one of the scenarios that is presented to students at the beginning of level 2. This scenario is based off of the island theme, but builds on the storyline by adding new variables to the story.
Jessica Anderson
Powell County High School
Deer Lodge, MT


 

About this strategy

Prep Time:
Long
Subject:
Science
Grade:
Ninth grade
Similar Strategies
Academic Culture
Gamification
A roboust storyline is essential for immersive gamification

Gamification is the process of adding game elements to an environment that is not traditionally a game. I use Gamification as a strategy in my blended learning classroom to motivate my ninth grade students to engage in the curriculum and to buy in to my social and behavioral expectations--all while keeping learning fun! We have two games going on in our classroom---our academic game and our behavioral game. Our academic game is based around the storyline of the Isle of Nosredna and features an island-based theme with a leaderboard ranking based on students' engagement in our self-paced learning environment. Our behavioral game, using the Classcraft online tool, is based on health points, experience points, battles, and powers. Students work as teams to keep each other "alive" and progressing in both games.  

 
Stakeholder Collaboration
A roboust storyline is essential for immersive gamification

It is my goal to help parents and students feel like they are a connected entity in our classroom. To help parents feel connected, I have created a series of videos on our classroom YouTube channel to help parents understand our classroom. The videos describe the procedures in our classroom, what blended learning is, and how we gamify our classroom. Parents also have their own parent portal in Haiku where they can access this information, as well as their students' online course material. 

 
Feedback Systems
Grade Contracts
A roboust storyline is essential for immersive gamification

Grade Contracts are a strategy I use to assess my students' progress towards mastery of defined sets of content and skill objectives and to provide feedback on their development at the end of each level in my blended learning class. Students review the mastery requirements for each level and decide whether they will pursue an "A," "B," "C," or "D" contract; in so doing, they understand and commit to what they must know and be able to do in order to earn the letter grade of the contracts they have chosen. Grade Contracts eliminate the superficiality of number grades on individual assignments and focus my students' attention on authentic demonstrations of mastery over time. This strategy also empowers my students to challenge themselves and to monitor and take responsibility for their own learning, which is an essential mindset shift in my largely self-paced class.  

 
 
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