Classroom Zones: Tour of classroom.mp4

 
 
 
Tour of classroom.mp4
Strategy Explanation
 
 
Strategy Explanation
 
 
 
Time and Space

Classroom Zones

My classroom space is broken into five distinct areas based on students’ needs. The areas are named in accordance with the storyline in our academic game: (1) presentation area (also known as the shelter), (2) lounge area (the beach), (3) counter area (the lookout), (4) teacher area (crash site), and the (5) table area (the jungle). Each area was set up with a distinct vision in mind. The shelter was set-up with two futons and a coffee table all located around the SmartBoard at the front of the classroom. I envisioned this area as a place where student groups could share their learning and present content using their iPads and our Apple TV. The beach area was created to help those students who do better lounging on a couch or in a non-traditional chair while working. I wanted my room to represent the traditional as well as the “non-traditional” student. The lookout area was specifically set-up for students who enjoy to look outside and see nature as they work. It also works well for those who use scenery as a reset in an environment that is often controlled chaos. The crash site was created as a result of the storyline where all students became Plane Crash Survivors (PCSs). The name makes it okay to have a messy desk! It’s also used as a space to separate distracting students from the attention of others in the classroom. Finally, the table area was made for the more traditional student who likes to work at a table or desk or likes to have a hard surface to work on. Throughout class, students can be seen moving throughout the room in accordance with their needs as a learner at that particular moment. I feel the incorporation of the different areas of the classroom helps to build a culture of learning acceptance and risk. It opens up the classroom to being more than just a sit and get environment. It helps to personalize and shape students’ learning. See also Jessi's Overview Model.

Strategy Resources (4)
Strategy Explanation
 
 
Strategy Explanation
 
 
This picture shows the jungle. The jungle was created for the traditional student who prefers to sit in a chair at a table. Students who sit here also prefer to collaborate on their assignments.
Strategy Explanation
 
 
This picture shows the shelter. The shelter is the presentation area where students share their learning. See also the Small Group Session video, which demonstrates how this area is used.
Strategy Explanation
 
 
This picture shows the beach. The beach was created for those students who prefer not to sit at a desk or in a traditional chair. The beach allows students to lounge and learn at the same time.
Strategy Explanation
 
 
Strategy Explanation
 
 
This picture shows the shelter. The shelter is the presentation area where students share their learning. See also the Small Group Session video, which demonstrates how this area is used.
Strategy Explanation
 
 
This picture shows the beach. The beach was created for those students who prefer not to sit at a desk or in a traditional chair. The beach allows students to lounge and learn at the same time.
Strategy Explanation
 
 
This picture shows the jungle. The jungle was created for the traditional student who prefers to sit in a chair at a table. Students who sit here also prefer to collaborate on their assignments.
Jessica Anderson
Powell County High School
Deer Lodge, MT


 

About this strategy

Prep Time:
Long
Subject:
Science
Grade:
Ninth grade
Similar Strategies
Instructional Openings
Experience Based Lab Introductions

Experience Based Lab Introductions is a strategy I use to get students to start thinking about their prior knowledge and how it can be applied to a problem or challenge. For example, I use the story about Who Polluted the Clark Fork to set the stage for our water filter lab. The story allows students to use their knowledge-base to answer simple questions throughout the story. As the activity continues, I see students' perspectives change as more elements and variables are added to the story. The stories peak students' interest and bring a call to action into a classroom activity. This strategy is embedded in the Conceptual Change Model, where I'm trying to expose students' beliefs, confront and accommodate those beliefs, and then extend the concept to help students move beyond their misconceptions.

 
Learning Apps
Voxer Enables Virtual Collaboration

Voxer is an application I use in my classroom to incorporate verbal collaboration. Voxer is a walkie-talkie type app where teachers can assign students to groups, pose questions, and have students verbally discuss the questions with a virtual audience. When Voxer is being used by students, they are switching between verbal and written communication. Most groups will verbally respond to questions and other students' will type their answers. Voxer is a great application for connecting students virtually with students their own age with limited bandwidth use.

 
Small-Group Instruction
Guided Microscope Investigations

Guided Microscope Investigations are investigations done by two students. The student pairings are usually chosen by the students or made by me as a result of the students’ progress on their current level. During these investigations, students examine slides they've created during labs. They work as a team to complete a task related to the content being covered in class. Students often record what they see in the microscope using Educreations, an app on the iPad. As a result of having a blended classroom where students progress in a self-paced way, I’m able to provide this one-on-one guided instruction without having to worry about what the rest of the class is or should be doing. 

 
Something went wrong. See details for more info
Nothing to upload
details
close