Pop The Bubble
The flipped mastery model gives students loads of time to work independently, so every few weeks we like to bring the class together to play a game. Pop The Bubble, which my coteacher Mr. Elizondo came up with, is hands down the students' favorite. Each team of students gets 5 bubbles, and when they get a question right, they can pop another teams' bubble. The last team with bubbles remaining wins the game. It's a great twist on the traditional Kahoots quiz game.
The Candy Land Path is a Candy Land-style trail that runs across several walls in my classroom. Each tile on the trail represents a lesson my students have to master in order to advance in the course. This strategy allows my students' progress to be seen and followed on a day-to-day basis, ultimately giving transparency to the learning process. This is a powerful visual tool for every student - especially for over- and under-achievers - and allows me to reframe school as a learning journey and progression as opposed to just working for a grade. The Path also brings an element of fun to the classroom while preserving its motivational purpose.
By allowing my students to assess other students' work and then providing them with a Student Lab Development Rubric to evaluate their own work, they learn to design and refine high-quality experimental procedures. The Student Lab Development Rubric is one of the tools I use to help students build the experiments they've created and then display results and lab analyses. When students are the ones dictating how they will conduct their experiments, they invest more fully in the activity and come to realize that science involves constant critical analysis and reiteration. I like to move conversations away from "right" and "wrong" and more towards how we can improve each component of our lab activities. Initially, some students feel uncomfortable identifying that their work isn't up to the high standards of the rubric, but over time most come to realize that this process helps them improve their final products and understand the underlying purpose behind labs.
My blended classroom is based on the Flipped Mastery model (please see the "Introduction to Mastery Based Learning" strategy video). When my students think that they have mastered the skills and concepts in a particular lesson, they show their completed notes to me or my co-teacher and get a Mastery Quiz. Students then head to the Mastery Zone, which is a section of the classroom reserved for students taking Mastery Quizzes and Level Tests. There is no talking in the Mastery Zone and the only technology permitted is a calculator. If they achieve at an 80% or higher rate, students move forward in the curriculum. If not, they review the concepts and materials in the lesson and re-take the Mastery Quiz in the Mastery Zone when they are ready. The Mastery Zone assessment strategy is a concept I adapted from the Algebros Flipped Mastery program.