Pop The Bubble
The flipped mastery model gives students loads of time to work independently, so every few weeks we like to bring the class together to play a game. Pop The Bubble, which my coteacher Mr. Elizondo came up with, is hands down the students' favorite. Each team of students gets 5 bubbles, and when they get a question right, they can pop another teams' bubble. The last team with bubbles remaining wins the game. It's a great twist on the traditional Kahoots quiz game.
Communicating and collaborating with both colleagues and students' families is crucial in a blended environment. This is especially true if a teacher is doing something that looks very different from other teachers at his school. Check out how Ben communicates and collaborates with both his colleagues at school and his students' families and how his methods of communication and collaboration have evolved over time.
My blended classroom is based on the Flipped Mastery model (please see the "Introduction to Mastery Based Learning" strategy video). When my students think that they have mastered the skills and concepts in a particular lesson, they show their completed notes to me or my co-teacher and get a Mastery Quiz. Students then head to the Mastery Zone, which is a section of the classroom reserved for students taking Mastery Quizzes and Level Tests. There is no talking in the Mastery Zone and the only technology permitted is a calculator. If they achieve at an 80% or higher rate, students move forward in the curriculum. If not, they review the concepts and materials in the lesson and re-take the Mastery Quiz in the Mastery Zone when they are ready. The Mastery Zone assessment strategy is a concept I adapted from the Algebros Flipped Mastery program.
There are only 4 rules in my classroom. The four rules are 1) Be respectful - I will always talk to students respectfully so there is no reason for students to talk to either myself of their peers with disrepect. 2) Always sit in your assigned seat - seating assignments are always projected in the front of the room so there is no reason to be confused about where to sit. No negotiations. 3) No talking during independent time - this doesn't need much explanation. 4) Technology is used for learning. Their devices should only be used to watch instructional videos otherwise it's too easy to get sucked into the vast abyss of the internet.