Remedial Small Group
Remedial small group instruction is a strategy used to address the needs of students who are behind. In order to support students in mastering foundational skills, I pull small groups of students who all require practice with a same skill. We go through a mini-lesson, sometimes using added supports like technology or manipulatives, working to master the skill and allow the student to fully access content taught to the whole group. This strategy is really important for my blended classroom, as I can thus deliver personalized lessons based on the skillsets that students have.
I encourage my students to evaluate their peers whenever they are involved in discourse--both in side conversations as well as in class discussions. I implemented a system of Peer Evaluations, a process that involves students using silent hand signals, in order to give my students more voice in class. Some of my students want to say what they think and exert their opinions, but there isn't enough time for every student to share. Other students easily get distracted and need physical engagement to stay focused. Through Peer Evaluations, my students can share their thoughts and are pushed to stay focused throughout student discourse.
Mad Minute is a fast-paced math fact practice strategy that our class does every day as our "Do Now." My students get one minute to finish as many problems as they can, working towards getting the highest number of consecutive problems correct. As my students work on Mad Minute more and more, they improve their accuracy and speed. We also focus on improvement rather than overall score, celebrating students who get higher scores towards the end of the week.
Kahoot! is a collaborative strategy aimed at reinforcing a lesson's core concepts through a fun, game-like atmosphere. It produces instant data, which allows Daniel to use it as a check for understanding. Daniel's students work in groups to answer a question that is projected on the Smart Board. To submit their answers, they use an iPad, which transmits data to the Kahoot! website.