Learning Apps

QR Code Breakers Game

QR Codes power a classroom game to inspire collaborative problem solving

This collaborative strategy is simple but effective. Students roam the room finding new questions to answer together, and scan the code with an iPad to check their work. Then, they put all the answers together to unlock a secret code. The use of QR codes in class has greatly improved the effectiveness of student work because of their ability to stop and check their answers. Their enthusiasm for this activity is clear, and making it into a competition of sorts makes it all the more fun.  I utilize the QR codes in everything from directions to links to activities. Still, my favorite use is monitoring groups during QR code breakers. 

Strategy Resources (3)
Students In Action
 
 
Student Handout
 
 
Here is a standard QR Code Breaker activity, complete with the questions, and the secret code, all on one sheet. This is for those times that you do not want to post the questions around the room.
Student Handout
 
 
This is a version of the QR Code Breaker activity, where students must match the QR Code answer to word problems around the room. The numbers are arranged in a "code" that spells out a secret sentence or word.
Students In Action
 
 
Student Handout
 
 
Here is a standard QR Code Breaker activity, complete with the questions, and the secret code, all on one sheet. This is for those times that you do not want to post the questions around the room.
Student Handout
 
 
This is a version of the QR Code Breaker activity, where students must match the QR Code answer to word problems around the room. The numbers are arranged in a "code" that spells out a secret sentence or word.
Daniel Utset-Guerrero
Holmes Elementary School
Miami, FL


 

About this strategy

Prep Time:
Moderate
Subject:
Math
Grade:
Fifth grade
Similar Strategies
Assessment & Data
Post-It Power
QR Codes power a classroom game to inspire collaborative problem solving

Teachers need feedback from their students constantly to make good decisions. One way I check what my students brains are doing is through Post it Power. This strategy involves students writing an answer to either a reflective question or math problem that will illuminate their understanding. Using this information, I get a powerful, visual snapshot of the class that helps me to make decisions about the following days' lesson. 

 
Feedback Systems
Class Ratings
QR Codes power a classroom game to inspire collaborative problem solving

At the end of the day, there have been ups and downs, but the focus should be on improvement. The Class Ratings are when the students rate the class on each of our 5 character and mindset pillars. While I have input, I encourage the students to be honest with themselves and take responsibility if they showed or lacked the pillars at any point. Reflecting on the day's specific moments helps to create a classroom of trust, and a culture of accountability. It is also essential to developing a shared character language that can be refered to throughout the day.

 
Blended Learning Model Overviews
Stephen's Model Overview
QR Codes power a classroom game to inspire collaborative problem solving

In my school, students use a lab rotation system where they go to a computer lab for set amounts of time to work on online content through sites such as Lexia and ST Math.  In my own class, I also use a station rotation system, where groups of students spend time learning in different ways.  Online sites like Khan Academy and FrontRow help to differentiate the content, collaborative skills make learning social, and teacher interventions help me to address misconceptions. My students gain valuable digital and character skills while they manage their own learning.  My model has fostered perseverance and independence among my students that I know will help them to be successful in their lives.

Number of Students: 17 students per class

Number of Adults: one teacher; one paraprofessional (20 minutes per period)

Length of Class Period/Learning Time: 90 minutes with teacher; 90 minutes in Learning Lab

Digital Content/Ed Tech Tools Used on a Regular Basis: Khan Academy; Google Classroom; Google Forms; Front Row; ST Math (in Learning Lab); DreamBox (in Learning Lab)

Hardware Used on a Regular Basis: Chromebooks (1:1 ratio); SMARTboard

Key Features: station rotation; lab rotation; student agency;individualized learning paths

 
 
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