The vocabulary game is a way for students to practice word meaning embedded at the end of a phonics lesson. To play, a word, phrase or meaning is given and students need to write the word from the decoded phonics words. Once they have a word written they seek the approval by me with a thumbs up to signal when they wrote the correct word, or a thumbs down to have them try again. The use of the thumb provides an anonymous check for understanding.
My class is divided into two heterogeneous groups. Each group spends half its time working with me and the other half working independently on computers. Get Set is the strategy I use to prepare my students for the activity they will be starting. I may also give some additional directions during this time that reinforce behavioral or academic expectations. During this strategy, students who are going to the computers go to a shelf that contains their headphones and then proceed to line up near the computers. When I see that most students are set to begin, I tell them to proceed and to log in.
Assessment and data play a crucial role in a blended teacher’s classroom. Blended learning gives teachers an opportunity to assess consistently throughout a class, in a way that drives instruction, impacts grouping, and assignments. Blended educators have to develop capacity to sift through multiple sources of data and synthesizes quickly into action. Check out how Raul utilizes Assessment and Data here.
A blended teacher’s personal mindsets shape his decisions as an educator. These mindsets influence general pedagogies, instructional approaches, and short-term decision making, alike. Check out how Raul’s mindsets have helped to shape his blended instruction.