The vocabulary game is a way for students to practice word meaning embedded at the end of a phonics lesson. To play, a word, phrase or meaning is given and students need to write the word from the decoded phonics words. Once they have a word written they seek the approval by me with a thumbs up to signal when they wrote the correct word, or a thumbs down to have them try again. The use of the thumb provides an anonymous check for understanding.
Warm Welcomings is a strategy I use to develop a strong positive culture in my blended classroom. When students enter into an inviting atmosphere and begin the class on a positive note, they are able to focus better. It is important to me to start off class together on the rug because my students spend a significant portion of the class working independently on computers and in small groups. Warm Welcomings gives us the time to come together as a community of scholars and it can be anything from a "welcome back from recess" to an invitation for students to share something positive about their time away from class.
Flash Fluency Glows and Grows is a debriefing of a student's one-minute reading fluency check during guided reading. It provides immediate feedback to the student about their reading by addressing highlights in their reading as well as skills that still need practicing. This brief feedback session allows teachers to address the immediate needs of not just the student, but potentially that group of students.
Assessment and data play a crucial role in a blended teacher’s classroom. Blended learning gives teachers an opportunity to assess consistently throughout a class, in a way that drives instruction, impacts grouping, and assignments. Blended educators have to develop capacity to sift through multiple sources of data and synthesizes quickly into action. Check out how Raul utilizes Assessment and Data here.