Learning Journey Review
The Learning Journey Review is taking an essential question or a big idea from a content unit and making it visual for the students, usually in a chart or poster. The chart, illustrating a timeline or taxonomy chart, is created at the beginning of an ELA unit and is constantly referred to at the beginning of each week and at the end of the week, thereby helping to connect the week's lessons together.
Numbered heads is a practice we use to randomize and create an element of excitement at the beginning of lessons/investigations. Each student draws a random number from their team cups to start lessons once a week.
One of the most powerful benefits of my school's blended learning model is the amount of time it creates for me to work individually with my students on their literacy development. One strategy I use often is a Writer's Workshop Conference, which consists of my having a targeted conversation with each student during which I am able to give feedback about his or her writing. I work hard at the beginning of the year to establish a classroom culture in which all students, regardless of the activity they are involved with at any given moment, understand how important it is that I be able to provide focused, uninterrupted support to each of them. This makes it possible for me to focus on one student's writing for three to five minutes every day while other students are working individually or in small groups.
Each week the boat on our ‘Treasure BL Wall’ is moved across three islands until the boat reaches the final island where a treasure awaits the class with a hidden treasure. Once we have reached the treasure the hidden prize usually is something like a popcorn party, movie. pizza party, game time party, or class-selected incentive. This is the last part of the reflection. This part involves students deciding if we should or should not move our blended learning tracking tool towards our end goal. Our tracking tool in my class is the treasure blended learning wall, where students can see their progress and can view blended learning in a game-like way. The game involves students versus fictional characters on our map who are trying to get to the goal before we can.