Stakeholder Collaboration

Parent Communication

It is my goal to help parents and students feel like they are a connected entity in our classroom. To help parents feel connected, I have created a series of videos on our classroom YouTube channel to help parents understand our classroom. The videos describe the procedures in our classroom, what blended learning is, and how we gamify our classroom. Parents also have their own parent portal in Haiku where they can access this information, as well as their students' online course material. 

Strategy Resources (5)
Teacher In Action
 
 
Jessi virtually welcomes the parents of her students to the school year and blended learning model she implements in her classroom.
Teacher In Action
 
 
This is a screencast explaining for parents what gamification is and how it is used in the classroom. I explain that gamification is used in the classroom to reinforce expectations and motivate students to move through curriculum at their own pace.
Teacher In Action
 
 
This is a screencast explaining how to find and navigate our class on Haiku Learning Management System. It explores the resources parents and students have access to. It gives them access to my class syllabus, their child's work, and all the resources from our course.
Student Handout
 
 
This is the bookmark I created to hand out at freshman orientation. The bookmarks contain the Remind link to sign-up, our YouTube channel, class websites, and class Twitter page. The bookmarks give parents easy access to classroom information.
Teacher Reflection
 
 
This is a screencast explaining the grade contract to parents. I explain the methodology behind the contract, how to read the contract, and how to determine their child's progress in the course.
Teacher In Action
 
 
Jessi virtually welcomes the parents of her students to the school year and blended learning model she implements in her classroom.
Teacher In Action
 
 
This is a screencast explaining how to find and navigate our class on Haiku Learning Management System. It explores the resources parents and students have access to. It gives them access to my class syllabus, their child's work, and all the resources from our course.
Teacher Reflection
 
 
This is a screencast explaining the grade contract to parents. I explain the methodology behind the contract, how to read the contract, and how to determine their child's progress in the course.
Teacher In Action
 
 
This is a screencast explaining for parents what gamification is and how it is used in the classroom. I explain that gamification is used in the classroom to reinforce expectations and motivate students to move through curriculum at their own pace.
Student Handout
 
 
This is the bookmark I created to hand out at freshman orientation. The bookmarks contain the Remind link to sign-up, our YouTube channel, class websites, and class Twitter page. The bookmarks give parents easy access to classroom information.
Jessica Anderson
Powell County High School
Deer Lodge, MT


 

About this strategy

Prep Time:
Long
Subject:
Science
Grade:
Ninth grade
Similar Strategies
Mindsets
Jessi's Mindsets

A blended teacher’s personal mindsets shape her  decisions as an educator. These mindsets influence general pedagogies, instructional approaches, and short-term decision making, alike. Check out how Jessi’s mindsets have helped to shape her blended instruction.

 
Assessment & Data
Genius Hour

Genius Hour is an ongoing project in which my students identify and explore their scientific interests and passions. Developed every Friday for an entire semester during class, the project provides an opportunity for students to cultivate their research and critical thinking skills while engaging in a topic that is of interest to them. As part of the Genius Hour project, my students connect with "virtual partners" from outside our state in a collaborative effort to authenticate their projects even more. Genius Hour culminates in a demonstration of students' research findings in a format of the students' choosing. This year, I have included the use of Flipboard, an application that allows students to search for a variety of web-based resources and to curate these resources in a visually compelling and user-friendly way.

 
Time and Space
Music Time Indicator

Music is used to transition students at the beginning and end of the class period. Students spend the first four minutes of class logging into their learning management system Haiku and Classcraft account (gamification platform). We have established as a class that all iPads (we are 1:1) should be charged and open during this period of time. This length of time is indicated by a 4:34 minute clip of music. During this time, I take attendance, fill out advanced make-ups, and talk to students who have been absent or have questions.The last three minutes in our class are indicated by transition music. This music lasts 2 minutes. It indicates that students can log out of Haiku, close their apps and their iPads. If students are in the middle of an activity, they wrap-up what they are working on either by saving it as a draft or submitting their assignment. If students close their iPads before the music sounds and have stopped working, they are deducted health points (HP) on Classcraft. I do this because I want students to use every minute for learning as I would if I was using direct instruction in my class.

 
 
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