Feedback Systems

Blended Learning Treasure Wall Map

Each week the boat on our ‘Treasure BL Wall’ is moved across three islands until the boat reaches the final island where a treasure awaits the class with a hidden treasure. Once we have reached the treasure the hidden prize usually is something like a popcorn party, movie. pizza party, game time party, or class-selected incentive. This is the last part of the reflection. This part involves students deciding if we should or should not move our blended learning tracking tool towards our end goal. Our tracking tool in my class is the treasure blended learning wall, where students can see their progress and can view blended learning in a game-like way. The game involves students versus fictional characters on our map who are trying to get to the goal before we can. 

Strategy Resources (3)
Teacher Planning Resource
 
 
The map components consist of a boat with everyone's picture, a treasure wall label that is cut and labeled, goals we have set for the month for each program icon, and the islands. As we progress through the week we move the boat over each program icon we have debriefed on.
Poster
 
 
The boat with all our pictures on our ‘Treasure BL Wall’ is moved across three islands until the boat reaches the final island where a treasure awaits the class with a hidden treasure.
Teacher Planning Resource
 
 
The map components consist of a boat with everyone's picture, a treasure wall label that is cut and labeled, goals we have set for the month for each program icon, and the islands. As we progress through the week we move the boat over each program icon we have debriefed on.
Poster
 
 
The boat with all our pictures on our ‘Treasure BL Wall’ is moved across three islands until the boat reaches the final island where a treasure awaits the class with a hidden treasure.
Freddy Esparza
Aspire Titan Academy
Los Angeles, CA


 

About this strategy

Prep Time:
Long
Subject:
Math
Grade:
Third grade
Similar Strategies
Academic Culture
Freddy's Classroom Culture

A positive classroom culture promotes student engagement, efficiency, and academic growth. Culture influences how and why students learn and ties students to the teacher on a personal level. Check out the video below to see how Freddy’s culture impacts student achievement!


 
Assessment & Data
"Making Our Brains Grow Bigger"

The "Making Our Brains Grow Bigger" Rubric is a kid-friendly rubric that supports and aids students in self-monitoring how quicky and efficiently they are working in their learning modality. Students use this rubric as a guide for what behaviors are expected during their blended rotation and also use it to self-rate themselves. "Superhero Brains" are celebrated in the class and can act as "peer supports" on the computer. 

 
Feedback Systems
Blended Learning Data Share

This (bi-weekly/tri-weekly) strategy is used to incentivize, motivate, and support my students in truly taking ownership for their own learning. During each Blended Learning Data Chat, I recognize students who are consistently performing at the highest levels (Top-5) per program with a certificate and a small prize of their choice like a book, poster, or eraser. I then have the highest performing students come up so we can take a group selfie (with a selfie stick, of course), and then print each student a copy of the picture. The last part of the Blended Learning Data Chat is the recognition and celebration of our top performers who receive a certificate and take a picture to take home. They also receive a poster, eraser, book, or small prize of their choice for their effort and consistency. 

 
 
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