Mad Minute is a fast-paced math fact practice strategy that our class does every day as our "Do Now." My students get one minute to finish as many problems as they can, working towards getting the highest number of consecutive problems correct. As my students work on Mad Minute more and more, they improve their accuracy and speed. We also focus on improvement rather than overall score, celebrating students who get higher scores towards the end of the week.
In order to keep the group of students working independently, we have a class tutor who helps with both behavior management and helping students problem solve through their math practice. I select students who demonstrate mastery of the content and also responsibility to manage a class, allowing different students to try during different rotations/classes. The student walks around, helping students troubleshoot through technical issues and math questions as well. Additionally, they have control over the ClassDojo system, awarding students postive points and giving "needs work" points as well.
Fluency is important, and finding the time to practice it in class can be tough. Fortunately, my students and I came up with Face Off, a simple, gamefied way to practice multiples and other fluency. 3 students must participate, where two students meet eyes and count off multiples until one makes a mistake. The third person moderates with an answer sheet. This can be modified to practice multiplication facts, division, or fraction operations. I create official FaceOff times where we actually play a "season" and work through a tournament style competition, with students advancing as they defeat their peers. This investment is great, but the fact that it runs itself is even better for me! Students often can be seen Face-ing Off in line in the Cafeteria, on the way to Specials, or in the neighborhood.
The neighborhood where my students come from can be full of negativity. My students need to learn how to support each other and accept the mistakes that come with the natural process of learning. Synergy is a strategy that is a core element of my blended model; it defines and reinforces the behaviors that successful teams use to work together to overcome a problem. Synergy has four basic expectations: 1) Push each other's thinking; 2) Share the load; 3) Use Accountable Talk; and 4) Move with speed. I use these expectations in a quick evaluation of each group every time we do group work, and the "winning group" receives a small prize, which reinforces my academic and social expectations and incentivizes friendly competition.