Assessment & Data

Kahoot! Quiz

Kahoot! is a collaborative strategy aimed at reinforcing a lesson's core concepts through a fun, game-like atmosphere. It produces instant data, which allows Daniel to use it as a check for understanding. Daniel's students work in groups to answer a question that is projected on the Smart Board. To submit their answers, they use an iPad, which transmits data to the Kahoot! website. 

Strategy Resources (3)
Students In Action
 
 
Student Data
 
 
This is an example of a report that Kahoot! generates after the quiz.
Student Handout
 
 
These are some Kahoot! example questions. Notice the ability to change the wait time for quicker games.
Students In Action
 
 
Student Data
 
 
This is an example of a report that Kahoot! generates after the quiz.
Student Handout
 
 
These are some Kahoot! example questions. Notice the ability to change the wait time for quicker games.
Daniel Utset-Guerrero
Holmes Elementary School
Miami, FL


 

About this strategy

Prep Time:
Moderate
Subject:
Math
Grade:
Fifth grade
Similar Strategies
Instructional Openings
Mad Minute

Mad Minute is a fast-paced math fact practice strategy that our class does every day as our "Do Now." My students get one minute to finish as many problems as they can, working towards getting the highest number of consecutive problems correct. As my students work on Mad Minute more and more, they improve their accuracy and speed. We also focus on improvement rather than overall score, celebrating students who get higher scores towards the end of the week.

 
Blended Learning Model Overviews
Stephen's Model Overview

In my school, students use a lab rotation system where they go to a computer lab for set amounts of time to work on online content through sites such as Lexia and ST Math.  In my own class, I also use a station rotation system, where groups of students spend time learning in different ways.  Online sites like Khan Academy and FrontRow help to differentiate the content, collaborative skills make learning social, and teacher interventions help me to address misconceptions. My students gain valuable digital and character skills while they manage their own learning.  My model has fostered perseverance and independence among my students that I know will help them to be successful in their lives.

Number of Students: 17 students per class

Number of Adults: one teacher; one paraprofessional (20 minutes per period)

Length of Class Period/Learning Time: 90 minutes with teacher; 90 minutes in Learning Lab

Digital Content/Ed Tech Tools Used on a Regular Basis: Khan Academy; Google Classroom; Google Forms; Front Row; ST Math (in Learning Lab); DreamBox (in Learning Lab)

Hardware Used on a Regular Basis: Chromebooks (1:1 ratio); SMARTboard

Key Features: station rotation; lab rotation; student agency;individualized learning paths

 
Academic Culture
Stephen's Classroom Culture

A positive classroom culture promotes student engagement, efficiency, and academic growth. Culture influences how and why students learn and ties the students to the teacher on a personal level. Check out the video below to see how Stephen's culture impacts student achievement!

 
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