The Power Up is a component of the lesson in which I gamify computational skills that my students have seen in prior lessons, or pre-teach the recall aspects of an upcoming skill. The skill remains the same all week, culminating in an assessment that is tracked. My students use the tracker for investment and to earn Dojo Dollar bonuses in the class economy.
A positive classroom culture promotes student engagement, efficiency, and academic growth. Culture influences how and why students learn and ties the students to the teacher on a personal level. Check out the video below to see how Stephen's culture impacts student achievement!
While students work on online practice problems, they use white boards to support their practice and show their work. When using white boards, students are very excited and engaged, being able to erase all or part of their work quickly to determine the right answer for their problem. They have the blank space available to show whatever they need - a model, drawing, calculation, or even explanation.
At the end of the lesson, when it comes time to practice, my students find themselves at varying levels of success with the material. Some of my students have mastered material, while others need more guidance. I teach my students how to use Robert Marzano's scale of self-assessment, which allows them to rate their level of need. In our class, each level of the scale corresponds to a mode of practice, including teacher guidance, peer tutoring, online practice, and enrichment.