The Power Up is a component of the lesson in which I gamify computational skills that my students have seen in prior lessons, or pre-teach the recall aspects of an upcoming skill. The skill remains the same all week, culminating in an assessment that is tracked. My students use the tracker for investment and to earn Dojo Dollar bonuses in the class economy.
I begin every Math class with a high-energy strategy called Threshold. Students line up outside the classroom door "dressed for success" in their uniforms with their shirts tucked in. After a group greeting, a Math chant (practicing our multiples), and instructions for entering, my students walk to the door, shake my hand, enter the room, and immediately begin a Math warm-up. Threshold ensures that all of my students transition from their previous class smoothly and that their minds are ready for Math instruction.
Data Review is a strategy I use to keep my students motivated to master our Math skills. Every day before class, I place a check mark by the names of students who have mastered a skill according to the previous day's Exit Ticket (please see the "Daily Exit Tickets" strategy video). During class I call out the names of students who have made progress towards mastery (only focusing on positive feedback), and we publicly celebrate those students who have reached mastery on skills that we're focusing on in that particular week. This quick cheer gives students a sense of gratification and success for their previous day's work. As for my students who haven't yet reached mastery, they hear about their peers' successes and consequently feel motivated to work harder to get a check mark for the following day. Because of the power of this quick public feedback, my students are invested in the work that they do throughout the day and the Exit Ticket they take at the end of each class. Data Review helps them see the connections between their daily effort and progress and the achievement of their overall goals.
The neighborhood where my students come from can be full of negativity. My students need to learn how to support each other and accept the mistakes that come with the natural process of learning. Synergy is a strategy that is a core element of my blended model; it defines and reinforces the behaviors that successful teams use to work together to overcome a problem. Synergy has four basic expectations: 1) Push each other's thinking; 2) Share the load; 3) Use Accountable Talk; and 4) Move with speed. I use these expectations in a quick evaluation of each group every time we do group work, and the "winning group" receives a small prize, which reinforces my academic and social expectations and incentivizes friendly competition.