The Class Website is one of the most essential tools in providing my students 24/7 access to class content and information. The Class Website hosts all of my videos, lesson packages, answer keys, and correctional assignments, as well as any other relevant information I want to disseminate. The Class Website decentralizes the teacher as the holder of knowledge and empowers my students to access content whenever and wherever they need it.
By allowing my students to assess other students' work and then providing them with a Student Lab Development Rubric to evaluate their own work, they learn to design and refine high-quality experimental procedures. The Student Lab Development Rubric is one of the tools I use to help students build the experiments they've created and then display results and lab analyses. When students are the ones dictating how they will conduct their experiments, they invest more fully in the activity and come to realize that science involves constant critical analysis and reiteration. I like to move conversations away from "right" and "wrong" and more towards how we can improve each component of our lab activities. Initially, some students feel uncomfortable identifying that their work isn't up to the high standards of the rubric, but over time most come to realize that this process helps them improve their final products and understand the underlying purpose behind labs.
Students set weekly goals via Google Forms every Monday and reflect on if they meet these goals at the end of each week. This is a reflective process where students are asked questions that allow them to understand what factors contribute to their success or failure in the class. It also gives me a document I can refer to if I see students are consistently not meeting their own goals.
The flipped mastery model gives students loads of time to work independently, so every few weeks we like to bring the class together to play a game. Pop The Bubble, which my coteacher Mr. Elizondo came up with, is hands down the students' favorite. Each team of students gets 5 bubbles, and when they get a question right, they can pop another teams' bubble. The last team with bubbles remaining wins the game. It's a great twist on the traditional Kahoots quiz game.