Learning Apps

Digital Distribution (Doctopus)

Doctopus is a widget you can use in Google to distribute documents. I use Doctopus because it's the only tool that I know of that will allow me to distribute a copy of a document to each student in view only mode (Google Classroom at this point only allows for edit only mode). I use Doctopus to distribute the Quest Contracts to students so that each student has access to the document (please see my "Model Overview" to learn about Quest Contracts). I have viewing and editing privileges, whereas each student only has viewing privileges. This widget allows me to update my students' Quest Contracts on my iPad after they have mastered an activity. The student can then go into the same document and view what they have completed and what they still need to complete. Doctopus also works with Google Classroom to allow me to important Google Classroom rosters. 

Strategy Resources (2)
Strategy Explanation
 
 
This is a screencast of what the documents look like in my Google Drive once I complete a Doctopus distribution of materials. My students have viewing access of their Quest Contracts and I have both editing and viewing privileges. I can make adjustments to the Quest Contracts as I assess my students' activities and determine that they have mastered the material.
 
Strategy Explanation
 
 
This screenshot shows one of the reasons why I like using Google and Doctopus to distribute quest contracts. Since the contracts are located in Google, I have a shareable link I can give to parents so they are able to track their child's progress in class.
 
Strategy Explanation
 
 
This is a screencast of what the documents look like in my Google Drive once I complete a Doctopus distribution of materials. My students have viewing access of their Quest Contracts and I have both editing and viewing privileges. I can make adjustments to the Quest Contracts as I assess my students' activities and determine that they have mastered the material.
Strategy Explanation
 
 
This screenshot shows one of the reasons why I like using Google and Doctopus to distribute quest contracts. Since the contracts are located in Google, I have a shareable link I can give to parents so they are able to track their child's progress in class.
Jessica Anderson
Powell County High School
Deer Lodge, MT


 

About this strategy

Prep Time:
Moderate
Subject:
Science
Grade:
Ninth grade
Similar Strategies
Academic Culture
Leaderboard

The leaderboard is a display of both academic and behavioral progress for my students. The results are tabulated separately in the academic and behavioral games. In the academic game, the focus is on the experience points earned by students in academic activities. Experience points in the academic game are only awarded to students once they have mastered an activity. Once they have mastered the activity, points are added to the leaderboard. We review the academic leaderboard and recognize individuals who have made it to the top or who have made significant progress in the class. For the leaderboard in the behavior game, I use Classcraft to display students' points. This display can be sorted by experience points, health points, or action points depending on what is the required view. From my experience, the two leaderboards help steer a cooperative sense of competition among a lot of my students. It also motivates them to continue learning and sharing. Although much of this is external motivation at the beginning of the year, I see a shift towards internal motivation in regards to behavior and academic progress as the year continues. Students are much more willing to learn for learning's sake instead of a prize or written/verbal recognition as they become more accustomed to these behavior and academic qualities. The academic leaderboard displays the rankings of students in all three of my earth science classes. The behavior game on Classcraft is solely based on the students in that particular period.

 
Mindsets
Jessi's Mindsets

A blended teacher’s personal mindsets shape her  decisions as an educator. These mindsets influence general pedagogies, instructional approaches, and short-term decision making, alike. Check out how Jessi’s mindsets have helped to shape her blended instruction.

 
Assessment & Data
Battling the Boss

Battling the Boss is a formative assessment strategy I use at the end of almost every level in our academic game. It's a process that allows students to prove that they understand the material covered in each level. Battling the Boss usually consists of me asking the student who has indicated that s/he is ready to "battle" one or two questions that require the student to demonstrate the skills I'm looking for them to develop in the level. If students prove that they understand the material, I let them move onto the next level. The students then put their names on the next level's poster, which is a public demonstration of each student's progress in the course. If students are not successful, they have the opportunity to do additional preparation and Battle the Boss when they have mastered the content.  

 
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