Reflection: Intrinsic Motivation Ancient Board Game "Go" - Section 1: Guest Speaker/Community Engagement

 

I am constantly looking for different methods for helping students find the joy in mathematics.  I find that challenging problems that engage the students and make them think also brings students joy when they feel a sense of accomplishment.

When listening to four students talk about the game Go with such excitement and enthusiasm, I knew it would be something I would want to bring into the classroom.  Possibly as a community building tool or a reward.  After talking with Mr. B, I thought I could actually use Go as a math challenge.  

After watching the students and listening to their approaches, reasoning, and strategy, I was so pleased to see them using the mathematical practices we had studied throughout the year.  The game doesn't even require numbers and they were implementing math strategies, without prompting.  

It is important to help students find the fun in math! This game worked for my class, because there was already a pocket of interested students.  Bringing this game into the classroom empowered these students, helped motivate others, and increased the sense of classroom community.  It is worth looking into.  It just may engage and motivate your students as well.

  why Go?
  Intrinsic Motivation: Why Go?
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Ancient Board Game "Go"

Unit 6: Bringing It All Together
Lesson 9 of 10

Objective: SWBAT apply mathematical practices, strategies, and reasoning skills as they play "Go".

Big Idea: This ancient board game requires students to use strategy, reasoning, and problem solving. This is a fun and interactive way for students to stretch their minds and practice the mathematical practices they have developed this year.

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Subject(s):
Math, joy, Games
  70 minutes
screen shot 2014 05 28 at 11 07 39 am
 
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