Manufacturing a Board Game, Day 2 Assessment

Unit 2: Structures of Life: Seeds
Lesson 12 of 13

Objective: Students will be able to design a game board with features that review and teach their understanding of the life cycle of plants and their needs for survival.

Big Idea: Students need and deserve to create and have fun with the way they communicate knowledge. Tests don't always have to be on paper with one right answer, as this lesson will showcase.

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6 teachers like this lesson
Subject(s):
Science, life cycle, plant needs, germination, communication of information
  60 minutes
board game creation
 
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