Camp Dollars:

 
 
Poster
 
 
This image displays our tracker towards reaching our fundraising goal for our end of the year trip. Each day and week, we reflect on the class' performance on meeting academic and cultural expectations. As the class earns more and more Trip Dollars, we earn benchmark incentives in addition to working towards our end goal.
Poster
 
 
This image displays our tracker towards reaching our fundraising goal for our end of the year trip. Each day and week, we reflect on the class' performance on meeting academic and cultural expectations. As the class earns more and more Trip Dollars, we earn benchmark incentives in addition to working towards our end goal.
 
Routines and Procedures

Camp Dollars

Camp Dollars is an incentive system created to motivate the class to work as a team towards certain goals. For example, this strategy allows the class to work towards "funding" our 2 big trips in the year - science camp and our end of the year sailing trip. Though my students are not earning actual dollars, they work together to meet our academic and cultural expectations in order to "fundraise" towards our end goal. Because the class earns Camp Dollars based on how we perform, the system allows for continuous reflection and feedback around our everyday activities.

Strategy Resources (2)
Teacher In Action
 
 
 
Teacher In Action
 
 
Stephen Pham
Rocketship Si Se Puede Academy
San Jose, CA


 

About this strategy

Prep Time:
Moderate
Subject:
Math
Grade:
Fifth grade
Similar Strategies
Assessment & Data
Stephen's Use of Assessments and Data

Assessment and data play a crucial role in a blended teacher’s classroom. Blended learning gives teachers an opportunity to assess consistently throughout a class, in a way that drives instruction, impacts grouping, and assignments. Blended educators have to develop capacity to sift through multiple sources of data and synthesizes quickly into action. Check out how Stephen utilizes Assessment and Data here.

 
Feedback Systems
Tech Thursday

Since my students use several different online platforms to personalize their learning, it is crucial that my students review outcomes and trends in their technology usage. Once a week, the class meets to celebrate achievements by "shouting out" students with high performance and also hold students accountable by "calling out" students who have not spent enough time doing problems correctly. Topics that show lower levels of mastery are reviewed and explained, and upcoming assignments are previewed. This is also the time when I respond to the questions my students have asked via the platforms' messaging systems. 

 
Blended Learning Model Overviews
Daniel's Model Overview

At any given time at my class, student grouping is fluid and ever-changing.  A brief whole group lesson focuses on collaborative lessons and reviewing concepts.  Students self-assess to determine how they will practice new skills, and what level of support they need.  I also employ a model of individualized learning paths that I named Workshop, where students choose the way in which they will learn.  Students who need help are grouped for that day in Tutoring, while others have their pick over a variety of websites such as IXL, FrontRow, and TenMarks, online re-assessments, collaborative activities, projects, and more.  Student reflection is essential to making that much choice, work.

Number of Students: 26 students

Number of Adults: one teacher

Length of Class Period/Learning Time: 90minutes (Math Block)

Digital Content/ Ed Tech Tools Used on a Regular Basis: i-Ready; IXL; MangaHigh; Website; FrontRow; Kahoot!; BrainGenie; Poll Everywhere; TenMarks; Google Apps for Education

Hardware Used on a Regular Basis: five iPads; five desktop computers; five laptop computers; two Galaxy Tabs; SMARTBoard

Key Features: competency-based; student agency;individualized learning paths; online homework; gamification

 
 
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