Workshop: FlowchartofGroupingSystem.pdf

 
 
 
FlowchartofGroupingSystem.pdf
Strategy Explanation
 
 
This flowchart shows how I make groups for two week increments of Workshop, using the formative assessments of the previous two weeks. The groups will come to tutoring or work together in the group model of Workshop.
  • FlowchartofGroupingSystem.pdf
Strategy Explanation
 
 
This flowchart shows how I make groups for two week increments of Workshop, using the formative assessments of the previous two weeks. The groups will come to tutoring or work together in the group model of Workshop.
 
Collaborative Student Groups

Workshop

Workshop is a powerful strategy that provides my students with a degree of choice in how they learn the content in my blended learning classroom. It is also a method of holding them accountable for their choices. I believe that it's important for my students to learn how to manage their time and how to evaluate their learning options so that they can grow closer to taking charge of their own education. Each day, student groups receive "tallies"--ratings for moving quickly, making smooth transitions, and employing responses that feature academic vocabulary and professionalism. I use these tallies to determine the order in which student groups select their blended learning stations on the following day. 

Strategy Resources (5)
Students In Action
 
 
Lesson Plan
 
 
This is an example of my plan for Workshop from the early part of the year. Note that students are selected to be in tutoring based on two different assessments.
Poster
 
 
The Workshop Board is the student-facing display of available stations and work. Depending on how much choice I give students on a specific day, the structure of the Workshop Board changes.
Student Data
 
 
This is the accountablity document that I created to help with two potential issues. First, there is a fear that students will only do the activities that they want rather than what they need. Next, in that scenario, students may not be getting access to all the opportunites in the classroom. Note the grade section, I give this a monthly grade. Also, the starred items can receive bonuses.
Strategy Explanation
 
 
This flowchart shows how I make groups for two week increments of Workshop, using the formative assessments of the previous two weeks. The groups will come to tutoring or work together in the group model of Workshop.
Students In Action
 
 
Poster
 
 
The Workshop Board is the student-facing display of available stations and work. Depending on how much choice I give students on a specific day, the structure of the Workshop Board changes.
Strategy Explanation
 
 
This flowchart shows how I make groups for two week increments of Workshop, using the formative assessments of the previous two weeks. The groups will come to tutoring or work together in the group model of Workshop.
Lesson Plan
 
 
This is an example of my plan for Workshop from the early part of the year. Note that students are selected to be in tutoring based on two different assessments.
Student Data
 
 
This is the accountablity document that I created to help with two potential issues. First, there is a fear that students will only do the activities that they want rather than what they need. Next, in that scenario, students may not be getting access to all the opportunites in the classroom. Note the grade section, I give this a monthly grade. Also, the starred items can receive bonuses.
Daniel Utset-Guerrero
Holmes Elementary School
Miami, FL


 

About this strategy

Prep Time:
Long
Subject:
Math
Grade:
Fifth grade
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Assessment & Data
Mild, Medium & Spicy Groups

I group my students into three proficiency groups - Mild, Medium, and Spicy. This is a system of general differentiation that allows me to easily assign practice or even homework. Students know their level and know that the assigned practice is likely best for them. Their level is also assigned to them based on various factors, including benchmark assessments, formative assessments, and informal observations made in class on a daily basis. I encourage my students to challenge themselves to try a "spicier" level when they're ready. This gives students the flexibility to try harder material and excel at an appropriate and personalized pace.

 
Academic Culture
Class Dojo Points

Dojo Dollars is the name given to the online class economy powered by ClassDojo. ClassDojo.com is a free, online management system where students can recieve points or deductions for classroom actions. Students' Class Dojo points become Dojo Dollars they can spend for supplies, class time and special activities in this great example of a classroom economy. I have fused this with my Pillars of Power as well as class expectations like move with speed and the use of Synergy in collaboration. As students earn points, they transfer to Dojo Dollars on Friday. They can spend their money at the store to buy nerdy things, or buy class time to do other activities that they are interested in. The system allows me to have an accurate picture of class behavior, while making it easy to focus on the positive behaviors I see. The easy parent communication and messaging features also allow for quick, seamless communication.

 
Blended Learning Model Overviews
Daniel's Model Overview

At any given time at my class, student grouping is fluid and ever-changing.  A brief whole group lesson focuses on collaborative lessons and reviewing concepts.  Students self-assess to determine how they will practice new skills, and what level of support they need.  I also employ a model of individualized learning paths that I named Workshop, where students choose the way in which they will learn.  Students who need help are grouped for that day in Tutoring, while others have their pick over a variety of websites such as IXL, FrontRow, and TenMarks, online re-assessments, collaborative activities, projects, and more.  Student reflection is essential to making that much choice, work.

Number of Students: 26 students

Number of Adults: one teacher

Length of Class Period/Learning Time: 90minutes (Math Block)

Digital Content/ Ed Tech Tools Used on a Regular Basis: i-Ready; IXL; MangaHigh; Website; FrontRow; Kahoot!; BrainGenie; Poll Everywhere; TenMarks; Google Apps for Education

Hardware Used on a Regular Basis: five iPads; five desktop computers; five laptop computers; two Galaxy Tabs; SMARTBoard

Key Features: competency-based; student agency;individualized learning paths; online homework; gamification

 
 
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