Teamwork Evaluation Rubric
At the end of any collaborative activity, each student makes a copy of this Teamwork Evaluation Rubric and fills out the boxes with his/her thoughts on the overall quality of their group's teamwork. The rubric includes multiple indicators of high-quality teamwork and encoruages discussion about how to improve future iterations. Indicators include noise level (framed as concern for other group's ability to work effectively), quality of work produced, overall teamwork, and level of grit. Students assess their own contributions to their collaborative assignment as well as their teammates' contributions. Students can insert glows and grows where they explicitly discuss their feelings regarding their own work and the work of their peers. I frame this activity as a team-building exercise. Evaluating collaborative assignments can be complicated. The Teamwork Evaluation Rubric allows me to collect a good deal of data about individual student's contributions from multiple perspectives, which is both a fair and thorough way to assess individuals and the team as a whole.
We don't use text books in our class, we make them. Each student is given a binder at the beginning of the year. The binder becomes a reference book for the students as they fill it up with the lessons they have completed. Many standard textbooks have become a diluted hodepdoge of information, hard for most students (and even myself) to decipher. This binder allows me to create a resource tailored to my students.
I have weekly check-in's with students about how they are progressing through the lessons. This ensure face-to-face time with each student and allows me to hold them accountable to the goals they are setting. I ask a standard set of questions "What lesson are you on today?", "What lesson do you plan on being on in a week" ,"Is there anything you need to help you reach your goal?" I record all their answers and keep a running log so I can refer back to these notes each time I conference with a student.
The flipped mastery model gives students loads of time to work independently, so every few weeks we like to bring the class together to play a game. Pop The Bubble, which my coteacher Mr. Elizondo came up with, is hands down the students' favorite. Each team of students gets 5 bubbles, and when they get a question right, they can pop another teams' bubble. The last team with bubbles remaining wins the game. It's a great twist on the traditional Kahoots quiz game.