Ben's Digital Content and Tech Tools
There are an infinite number of digital content providers and tech tools and education programs a blended teacher can choose to use in his classroom. Check out how and why Ben uses specific digital content and ed tech tools!
To give students greater independence, there is an answer key for the practice problems of every lesson. I know what a lot of teachers are thinking at this point: what if the student just copy all their answers from the answer key? As an Algebra teacher told me when I asked them the same question before starting flipped mastery, they'll just fail the mastery quiz. It only takes a few correctional assignments for them to realize that the answer key is there to check answers, not copy them.
I would describe my classroom model as a tweak on a flex model of instruction. I start each class period by giving students a problem I want them to solve, such as “How would you use the gas laws to explain how popcorn pops?” Students then have the opportunity to create their own learning paths by accessing a variety of curated online and offline resources and activities. I determine if a student has achieved mastery on a given concept by evaluating the online and offline work products they have produced during class and by administering more traditional assessments. However, if a student fails an assessment, he or she can always go back and re-take it. My classroom is 1:1 with a mix of MacBooks and iPads, which have become the vehicle for my students to move at their own pace through difficult chemistry content.
Number of Students: ~ 36 students/period
Number of Adults: one teacher
Length of Class Period/Learning Time: 120 minutes (M, T, Th, F); 45 minutes (W)
Digital Content/Ed Tech Tools Used on a Regular Basis: CK-12 BrainGenie; Google Apps for Education; eduCanon; Formative; YouTube; Screencast-O-Matic; Wikispaces; Weebly; Versal; Common Curriculum
Hardware Used on a Regular Basis: MacBook computers (1:1); 2nd Generation iPads; SMARTboard; Surface Pro 3 (for teacher)
Key Features: competency-based; content in multiple formats; problem-based; gamification; student agency
Sometimes students need a lesson or concept explained to them in a different way than has been done in the video I recorded. For this reason, I try to find other resources for students to use to get unstuck.