Like It, Love It, Gotta Have It
Like It-Love It-Gotta Have It is a strategy I use to differentiate assignments within my micro-groups in a Live Investigation. The three names are, in my opinion, a better way of saying high, medium and low. The kids really love the names. In a Live Investigation, there is usually varying levels of abillity or knowledge in that particular skill. By making a high, medium, and low activity, students have the ability to challenge themselves at their own level. I assign different parts of the room for each activity so I can physically see where the students are. Most of the time, I let the students self-assess and they move throughout the room according to which level they are. They are free to move (up or down) from one section to the next. Most of the activites I assign here are digital. I really like using Khan Academy here, as I can track students physically as well as digitally. With this strategy, I can also target the students at the Like It level and allow the Gotta Have it students to fly a bit on their own.
Feedback is important to student growth and the mastery of content. My students can receive feedback informally in class through whole-class or small-group instruction or formally in writing. I give both types of feedback to my students on their performance to give ongoing and constructive feedback on their progress because I want to take the guesswork out of how each student is doing in class and on what each student needs to do to improve. Using Kahoot!, I can get a quick formative assessment in a way that engages my students.
Even in a 1:1 environment it is essential to provide students with teacher feedback. Students in my class are submitting work electronically and receive feedback in the same format. The challenge has been (as with written feedback on paper) getting students to incorporate the feedback. Conferencing with students gives me the opportunity to have more facetime with students and deconstruct the feedback they have received. Giving students indivudal guidance makes the personalized classroom a reality because students are having a unique exchange with their instructor.
I frequently have my students play games as part of their learning sessions. Many students only want to play the games and do not think of creating a written records of the problems they are solving or notes on their learning. I ask my students to "split the difference" and go 50/50 on playing and note-taking. It's kind of a misnomer since there really is no "difference" to split, but the strategy makes it clear that my students should be splitting their time equally between playing a game and taking notes during that game.