QR Code Breakers Game
This collaborative strategy is simple but effective. Students roam the room finding new questions to answer together, and scan the code with an iPad to check their work. Then, they put all the answers together to unlock a secret code. The use of QR codes in class has greatly improved the effectiveness of student work because of their ability to stop and check their answers. Their enthusiasm for this activity is clear, and making it into a competition of sorts makes it all the more fun. I utilize the QR codes in everything from directions to links to activities. Still, my favorite use is monitoring groups during QR code breakers.
The Vocab Blitz is a visual strategy used to teach concepts through the use of math vocabulary. Students answer deep questions about the relationship between words and math and earn tickets. They place these in the Raffle Jar, which we pick from on Fridays for a small prize. Math vocabulary just for the sake of knowing academic language is good, but the Vocab Blitz explicitly asks students to apply the terms, which allows me to build more rigorous questions and connect ideas (i.e. how volume connects to science). For example, by knowing what the dividend actually is, we have a shared language that we can use when trying to figure out if a problem is asking us to multiply or divide, and to connect to improper fractions' numerator when converting them.
Assessment and data play a crucial role in a blended teacher’s classroom. Blended learning gives teachers an opportunity to assess consistently throughout a class, in a way that drives instruction, impacts grouping, and assignments. Blended educators have to develop capacity to sift through multiple sources of data and synthesizes quickly into action. Check out how Daniel utilizes Assessment and Data here.
Rotations for Practice is a way to deliver new content in small, controlled doses in a station rotation context. Unlike Workshop, where students are more fluid and learning at their own pace, Rotations for Practice is done with groups that cycle to various stages of understanding of a concept. These stations always include a collaborative product, teacher led instruction, and practice or learning on technology.