The vocabulary game is a way for students to practice word meaning embedded at the end of a phonics lesson. To play, a word, phrase or meaning is given and students need to write the word from the decoded phonics words. Once they have a word written they seek the approval by me with a thumbs up to signal when they wrote the correct word, or a thumbs down to have them try again. The use of the thumb provides an anonymous check for understanding.
Planning is an essential part of a blended teacher’s practice. In blended environments, where students can be at different points in a course learning on various modalities, blended teachers need to be very intentional about how they plan. Check out the video below to see how Raul plans for instruction in his blended classroom.
Flash Fluency Glows and Grows is a debriefing of a student's one-minute reading fluency check during guided reading. It provides immediate feedback to the student about their reading by addressing highlights in their reading as well as skills that still need practicing. This brief feedback session allows teachers to address the immediate needs of not just the student, but potentially that group of students.
Flash Fluency is a strategy I use during guided reading sessions to make immediate adjustments to my instruction, based on my students' needs. To gather the information I need, I give a reading fluency check to one student from the group using a current or cold read text. The student reads for one minute while I keep track of miscues and make observations. It is followed by a quick comprehension check. Once this is completed, I address the student's needs immediately with the entire small group. Since my reading groups are homogenous, one student's needs are generally reflective of the needs of the other students in the group.