Leaderboard: Classcraft 499.png

 
 
 
Classcraft 499.png
Strategy Explanation
 
 
This is a screenshot of the Classcraft leaderboard. This leaderboard is based solely on behavioral expectations in the classroom. I can sort the leaderboard to view leaders in health, action, and experience points.
  • Classcraft 499.png
Strategy Explanation
 
 
This is a screenshot of the Classcraft leaderboard. This leaderboard is based solely on behavioral expectations in the classroom. I can sort the leaderboard to view leaders in health, action, and experience points.
 
Academic Culture

Leaderboard

Recognize academic and behavioral progress in an integrated leaderboard

The leaderboard is a display of both academic and behavioral progress for my students. The results are tabulated separately in the academic and behavioral games. In the academic game, the focus is on the experience points earned by students in academic activities. Experience points in the academic game are only awarded to students once they have mastered an activity. Once they have mastered the activity, points are added to the leaderboard. We review the academic leaderboard and recognize individuals who have made it to the top or who have made significant progress in the class. For the leaderboard in the behavior game, I use Classcraft to display students' points. This display can be sorted by experience points, health points, or action points depending on what is the required view. From my experience, the two leaderboards help steer a cooperative sense of competition among a lot of my students. It also motivates them to continue learning and sharing. Although much of this is external motivation at the beginning of the year, I see a shift towards internal motivation in regards to behavior and academic progress as the year continues. Students are much more willing to learn for learning's sake instead of a prize or written/verbal recognition as they become more accustomed to these behavior and academic qualities. The academic leaderboard displays the rankings of students in all three of my earth science classes. The behavior game on Classcraft is solely based on the students in that particular period.

Strategy Resources (2)
Strategy Explanation
 
 
Jessi explains how she uses, displays and engages her students in the Leaderboard.
 
Strategy Explanation
 
 
This is a screenshot of the Classcraft leaderboard. This leaderboard is based solely on behavioral expectations in the classroom. I can sort the leaderboard to view leaders in health, action, and experience points.
 
Strategy Explanation
 
 
Jessi explains how she uses, displays and engages her students in the Leaderboard.
Strategy Explanation
 
 
This is a screenshot of the Classcraft leaderboard. This leaderboard is based solely on behavioral expectations in the classroom. I can sort the leaderboard to view leaders in health, action, and experience points.
Jessica Anderson
Powell County High School
Deer Lodge, MT


 

About this strategy

Prep Time:
Moderate
Subject:
Science
Grade:
Ninth grade
Similar Strategies
Academic Culture
Storyline
Recognize academic and behavioral progress in an integrated leaderboard

The storyline of our academic game gives meaning to the students' presence in the game. It enhances the importance of the curriculum and gives students a goal to work toward. The theme our storyline is based around is a deserted island. In the game, students are elite plane crash survivors (PCSs) who must learn to live on the island after not being rescued. Throughout the levels, students are asked to build fire, build shelter, find food, filter water, and survive unexpected storms. By mastering each level, students complete the tasks and move onto the next scenario in the game. 

 
Instructional Planning
Jessi's Approach to Planning
Recognize academic and behavioral progress in an integrated leaderboard

Planning is an essential part of a blended teacher’s practice. In blended environments, where students can be at different points in a course on various modalities, blended teachers need to be very intentional about how they plan. Check out the video below to see how Jessi plans for instruction in her blended classroom.


 
Small-Group Instruction
Small Group Sessions
Recognize academic and behavioral progress in an integrated leaderboard

Small Group Sessions are used for student sharing or to conduct small-group direct instruction. Students within these groups are usually working on the same content in the level or are struggling with the same topic/skill and need further instruction from me. Small Group Sessions allow me to gauge a student's understanding of content and promote the importance of sharing and talking about learning. During Small Group Sessions, I actively listen to students talk about the content we are discussing. I also use this time as an opportunity to question their thinking and formatively assess their understanding of the material. In the days after a Small Group Session is over, I work one-on-one with students who have yet to master the material.

 
 
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