Learning Apps

Voxer Enables Virtual Collaboration

A low bandwidth solution connects remote students for inter-classroom discussion

Voxer is an application I use in my classroom to incorporate verbal collaboration. Voxer is a walkie-talkie type app where teachers can assign students to groups, pose questions, and have students verbally discuss the questions with a virtual audience. When Voxer is being used by students, they are switching between verbal and written communication. Most groups will verbally respond to questions and other students' will type their answers. Voxer is a great application for connecting students virtually with students their own age with limited bandwidth use.

Strategy Resources (4)
Students In Action
 
 
Presentation
 
 
This is a link to a presentation I did with two of my Montana colleagues. Although it is geared towards developing professional learning networks as teachers, it contains some important information on how to use Voxer to virtually connect. It also shows you how to set-up Voxer and why Voxer is a great tool to use as an educator.
Teacher Reflection
 
 
This link is to a blog post I wrote on Teachability on 3 ways to digitally innovate in the blended classroom. Within the post, I address the importance of virtual collaboration via Voxer. The post also gives a brief overview of the project.
Teacher Reflection
 
 
This is a link to a Vox I recorded at the beginning of the school year surrounding behavior in my class. As you can hear, Voxer isn't just for virtually collaborating. It can be used as a great reflective tool for teachers too.
Students In Action
 
 
Teacher Reflection
 
 
This link is to a blog post I wrote on Teachability on 3 ways to digitally innovate in the blended classroom. Within the post, I address the importance of virtual collaboration via Voxer. The post also gives a brief overview of the project.
Teacher Reflection
 
 
This is a link to a Vox I recorded at the beginning of the school year surrounding behavior in my class. As you can hear, Voxer isn't just for virtually collaborating. It can be used as a great reflective tool for teachers too.
Presentation
 
 
This is a link to a presentation I did with two of my Montana colleagues. Although it is geared towards developing professional learning networks as teachers, it contains some important information on how to use Voxer to virtually connect. It also shows you how to set-up Voxer and why Voxer is a great tool to use as an educator.
Jessica Anderson
Powell County High School
Deer Lodge, MT


 

About this strategy

Prep Time:
Moderate
Subject:
Science
Grade:
Ninth grade
Similar Strategies
Academic Culture
Classcraft
A low bandwidth solution connects remote students for inter-classroom discussion

Classcraft is team-based, role-play gamification tool that I use for classroom management. It focuses students to self-manage their learning, stay on task, and positively collaborate with their peers. When students are seen positively collaborating, working hard, or helping another student, they earn "experience points" (XP), which allow them to "level-up" and gain "powers" (ability to buy privileges in class). However, if they are distracting other students, not following classroom rules, or negatively impacting the learning of themselves or peers they are deducted health points (HP). If they lose all of their HP, they "fail in battle," which means that a random student-generated consequence is then assigned to the student. The fall in battle causes each student on that individual's team to lose HP and face greater risk of also falling in battle. The sequence continues until either all teammates fall to battle or someone on the team has enough HP to survive. Besides HP, students earn 4 action points (AP) every day. Action points allow students to purchase privileges if they have "learned" a power. The AP allow students to ask the Game Master if a question is correct on a quiz, to automatically advance within a level, or to "teleport" to their locker or the bathroom. AP, HP, and XP can all be impacted by the "Daily Event." The Daily Event is a random event that impacts the game in a positive or negative manner. For instance, the event may give the person with the least experience points 200 XP in the game or it may deduct 15 HP from a random player. We never know what will happen, which is what makes the game so interesting to most students. After using the game for nearly two school years, I have seen my students interacting more positively with one another and accomplishing more in class. It has been an awesome addition to our classroom culture and very easy to implement!

 
Assessment & Data
Genius Hour
A low bandwidth solution connects remote students for inter-classroom discussion

Genius Hour is an ongoing project in which my students identify and explore their scientific interests and passions. Developed every Friday for an entire semester during class, the project provides an opportunity for students to cultivate their research and critical thinking skills while engaging in a topic that is of interest to them. As part of the Genius Hour project, my students connect with "virtual partners" from outside our state in a collaborative effort to authenticate their projects even more. Genius Hour culminates in a demonstration of students' research findings in a format of the students' choosing. This year, I have included the use of Flipboard, an application that allows students to search for a variety of web-based resources and to curate these resources in a visually compelling and user-friendly way.

 
Small-Group Instruction
Guided Microscope Investigations
A low bandwidth solution connects remote students for inter-classroom discussion

Guided Microscope Investigations are investigations done by two students. The student pairings are usually chosen by the students or made by me as a result of the students’ progress on their current level. During these investigations, students examine slides they've created during labs. They work as a team to complete a task related to the content being covered in class. Students often record what they see in the microscope using Educreations, an app on the iPad. As a result of having a blended classroom where students progress in a self-paced way, I’m able to provide this one-on-one guided instruction without having to worry about what the rest of the class is or should be doing. 

 
 
Something went wrong. See details for more info
Nothing to upload
details
close