Stakeholder Collaboration

Parent Communication

It is my goal to help parents and students feel like they are a connected entity in our classroom. To help parents feel connected, I have created a series of videos on our classroom YouTube channel to help parents understand our classroom. The videos describe the procedures in our classroom, what blended learning is, and how we gamify our classroom. Parents also have their own parent portal in Haiku where they can access this information, as well as their students' online course material. 

Strategy Resources (5)
Teacher In Action
 
 
Jessi virtually welcomes the parents of her students to the school year and blended learning model she implements in her classroom.
Teacher In Action
 
 
This is a screencast explaining for parents what gamification is and how it is used in the classroom. I explain that gamification is used in the classroom to reinforce expectations and motivate students to move through curriculum at their own pace.
Teacher In Action
 
 
This is a screencast explaining how to find and navigate our class on Haiku Learning Management System. It explores the resources parents and students have access to. It gives them access to my class syllabus, their child's work, and all the resources from our course.
Student Handout
 
 
This is the bookmark I created to hand out at freshman orientation. The bookmarks contain the Remind link to sign-up, our YouTube channel, class websites, and class Twitter page. The bookmarks give parents easy access to classroom information.
Teacher Reflection
 
 
This is a screencast explaining the grade contract to parents. I explain the methodology behind the contract, how to read the contract, and how to determine their child's progress in the course.
Teacher In Action
 
 
Jessi virtually welcomes the parents of her students to the school year and blended learning model she implements in her classroom.
Teacher In Action
 
 
This is a screencast explaining how to find and navigate our class on Haiku Learning Management System. It explores the resources parents and students have access to. It gives them access to my class syllabus, their child's work, and all the resources from our course.
Teacher Reflection
 
 
This is a screencast explaining the grade contract to parents. I explain the methodology behind the contract, how to read the contract, and how to determine their child's progress in the course.
Teacher In Action
 
 
This is a screencast explaining for parents what gamification is and how it is used in the classroom. I explain that gamification is used in the classroom to reinforce expectations and motivate students to move through curriculum at their own pace.
Student Handout
 
 
This is the bookmark I created to hand out at freshman orientation. The bookmarks contain the Remind link to sign-up, our YouTube channel, class websites, and class Twitter page. The bookmarks give parents easy access to classroom information.
Jessica Anderson
Powell County High School
Deer Lodge, MT


 

About this strategy

Prep Time:
Long
Subject:
Science
Grade:
Ninth grade
Similar Strategies
Learning Apps
Jessi's Digital Content and Tech Tools

There are an infinite number of digital content providers and tech tools and education programs a blended teacher can choose to use in her classroom. Check out how and why Jessi uses specific digital content and ed tech tools!

 
Time and Space
Classroom Zones

My classroom space is broken into five distinct areas based on students’ needs. The areas are named in accordance with the storyline in our academic game: (1) presentation area (also known as the shelter), (2) lounge area (the beach), (3) counter area (the lookout), (4) teacher area (crash site), and the (5) table area (the jungle). Each area was set up with a distinct vision in mind. The shelter was set-up with two futons and a coffee table all located around the SmartBoard at the front of the classroom. I envisioned this area as a place where student groups could share their learning and present content using their iPads and our Apple TV. The beach area was created to help those students who do better lounging on a couch or in a non-traditional chair while working. I wanted my room to represent the traditional as well as the “non-traditional” student. The lookout area was specifically set-up for students who enjoy to look outside and see nature as they work. It also works well for those who use scenery as a reset in an environment that is often controlled chaos. The crash site was created as a result of the storyline where all students became Plane Crash Survivors (PCSs). The name makes it okay to have a messy desk! It’s also used as a space to separate distracting students from the attention of others in the classroom. Finally, the table area was made for the more traditional student who likes to work at a table or desk or likes to have a hard surface to work on. Throughout class, students can be seen moving throughout the room in accordance with their needs as a learner at that particular moment. I feel the incorporation of the different areas of the classroom helps to build a culture of learning acceptance and risk. It opens up the classroom to being more than just a sit and get environment. It helps to personalize and shape students’ learning. See also Jessi's Overview Model.

 
Assessment & Data
Battling the Boss

Battling the Boss is a formative assessment strategy I use at the end of almost every level in our academic game. It's a process that allows students to prove that they understand the material covered in each level. Battling the Boss usually consists of me asking the student who has indicated that s/he is ready to "battle" one or two questions that require the student to demonstrate the skills I'm looking for them to develop in the level. If students prove that they understand the material, I let them move onto the next level. The students then put their names on the next level's poster, which is a public demonstration of each student's progress in the course. If students are not successful, they have the opportunity to do additional preparation and Battle the Boss when they have mastered the content.  

 
 
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