Candy Land Path
The Candy Land Path is a Candy Land-style trail that runs across several walls in my classroom. Each tile on the trail represents a lesson my students have to master in order to advance in the course. This strategy allows my students' progress to be seen and followed on a day-to-day basis, ultimately giving transparency to the learning process. This is a powerful visual tool for every student - especially for over- and under-achievers - and allows me to reframe school as a learning journey and progression as opposed to just working for a grade. The Path also brings an element of fun to the classroom while preserving its motivational purpose.
Flipped Mastery is a new model for not only the students, but for me as well - so I went into the year knowing that there needed to be a process for feedback and refinement. I created a monthly survey for students to take, what was working for them and what needed to be improved. The surveys were created on Google Forms and were made accessible on the class website home page. Based on the survey results, I made adjustments to the class structure throughout the year. When students saw their suggestions impacted how the class was run, it made them feel their voices were valued, which helped with the individual buy-in of many students.
I was spending an hour every day filing students' graded quizzes when we realized, "Why are we doing all this filing? Students could easily do this themselves." Since the number one thing we are trying to get students to do is take ownership over their learning, we decided to have students file their own papers, cutting down on a lot of menial work for us and giving students a chance to see a physical record of what they had and had not mastered.
The flipped mastery model gives students loads of time to work independently, so every few weeks we like to bring the class together to play a game. Pop The Bubble, which my coteacher Mr. Elizondo came up with, is hands down the students' favorite. Each team of students gets 5 bubbles, and when they get a question right, they can pop another teams' bubble. The last team with bubbles remaining wins the game. It's a great twist on the traditional Kahoots quiz game.